godot/platform/windows
Rémi Verschelde 7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
..
doc_classes
export [.NET] Disable output embedding on macOS, move it to the advanced options on other platforms. 2024-04-09 17:47:39 +03:00
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h
detect.py SCons: Fix silence_msvc regression 2024-04-13 08:58:29 -05:00
display_server_windows.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
display_server_windows.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
gl_manager_windows_native.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
godot.ico
godot.natvis
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
os_windows.h Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation