mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
78 lines
3.7 KiB
XML
78 lines
3.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
||
<class name="NinePatchRect" inherits="Control" category="Core" version="3.2">
|
||
<brief_description>
|
||
Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
|
||
</brief_description>
|
||
<description>
|
||
Also known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners.
|
||
</description>
|
||
<tutorials>
|
||
</tutorials>
|
||
<methods>
|
||
<method name="get_patch_margin" qualifiers="const">
|
||
<return type="int">
|
||
</return>
|
||
<argument index="0" name="margin" type="int" enum="Margin">
|
||
</argument>
|
||
<description>
|
||
</description>
|
||
</method>
|
||
<method name="set_patch_margin">
|
||
<return type="void">
|
||
</return>
|
||
<argument index="0" name="margin" type="int" enum="Margin">
|
||
</argument>
|
||
<argument index="1" name="value" type="int">
|
||
</argument>
|
||
<description>
|
||
</description>
|
||
</method>
|
||
</methods>
|
||
<members>
|
||
<member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode" default="0">
|
||
Doesn't do anything at the time of writing.
|
||
</member>
|
||
<member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode" default="0">
|
||
Doesn't do anything at the time of writing.
|
||
</member>
|
||
<member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled" default="true">
|
||
If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders.
|
||
</member>
|
||
<member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
|
||
The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
|
||
</member>
|
||
<member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
|
||
The height of the 9-slice's left column.
|
||
</member>
|
||
<member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
|
||
The height of the 9-slice's right column.
|
||
</member>
|
||
<member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
|
||
The height of the 9-slice's top row.
|
||
</member>
|
||
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )">
|
||
Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one.
|
||
</member>
|
||
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
|
||
The node's texture resource.
|
||
</member>
|
||
</members>
|
||
<signals>
|
||
<signal name="texture_changed">
|
||
<description>
|
||
Fired when the node's texture changes.
|
||
</description>
|
||
</signal>
|
||
</signals>
|
||
<constants>
|
||
<constant name="AXIS_STRETCH_MODE_STRETCH" value="0" enum="AxisStretchMode">
|
||
Doesn't do anything at the time of writing.
|
||
</constant>
|
||
<constant name="AXIS_STRETCH_MODE_TILE" value="1" enum="AxisStretchMode">
|
||
Doesn't do anything at the time of writing.
|
||
</constant>
|
||
<constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2" enum="AxisStretchMode">
|
||
Doesn't do anything at the time of writing.
|
||
</constant>
|
||
</constants>
|
||
</class>
|