godot/editor/debugger
2023-09-19 22:36:29 +02:00
..
debug_adapter Merge pull request #75836 from rsubtil/bugfix-dap_windows_path 2023-06-19 16:38:19 +02:00
editor_debugger_inspector.cpp Avoid retrieving the object ID of a Nil variable 2023-08-04 22:38:43 +08:00
editor_debugger_inspector.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_node.cpp [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
editor_debugger_node.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_debugger_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_tree.cpp [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
editor_debugger_tree.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_file_server.cpp i18n: Sync translations with Weblate (now tracking 4.1 strings) 2023-06-12 14:57:08 +02:00
editor_file_server.h Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
editor_performance_profiler.cpp [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
editor_performance_profiler.h Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_profiler.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_profiler.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_visual_profiler.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_visual_profiler.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
script_editor_debugger.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
script_editor_debugger.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
SCsub Implemented initial DAP support 2021-08-02 10:43:35 +01:00