godot/platform
Riteo b01a36b3cd Wayland: Restore tablet support and handle multiple tools
This code was already partially there, although heavily incomplete and
nowadays commented out.

It got broken after the `WaylandThread` refactor and I didn't bother to
bring it over, preferring to `#if 0` it into oblivion for the time
being as I don't have a tablet/pen which support an eraser and tilt
reporting.

This commit brings it back and adds proper multi-tool support (needed
for eraser detection) thanks to winston-yallow, who could test this code
with their more capable tablet.
2024-02-28 13:08:31 +01:00
..
android [Docs] Fix some experimental/deprecated hints 2024-02-23 19:48:53 +01:00
ios Fix crash on documentation generation on macOS. 2024-02-19 13:42:27 +02:00
linuxbsd Wayland: Restore tablet support and handle multiple tools 2024-02-28 13:08:31 +01:00
macos Migrate macos controller API to GameController.h 2024-02-20 08:13:05 -06:00
web [Docs] Fix some experimental/deprecated hints 2024-02-23 19:48:53 +01:00
windows Merge pull request #88245 from shana/simplify-mono-support-detection 2024-02-19 00:08:07 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00