godot/modules/navigation/editor
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
navigation_mesh_editor_plugin.cpp Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00
navigation_mesh_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00