godot/modules/gdscript/language_server
2024-02-26 10:46:24 +03:00
..
gdscript_extend_parser.cpp GDScript: Reintroduce binary tokenization on export 2024-02-08 11:20:05 -03:00
gdscript_extend_parser.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
gdscript_language_protocol.cpp [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
gdscript_language_protocol.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
gdscript_language_server.cpp Use check_changed_settings_in_group() everywhere 2024-02-19 21:34:45 +01:00
gdscript_language_server.h Add --lsp-port as a command line argument 2023-09-18 08:51:15 -05:00
gdscript_text_document.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
gdscript_text_document.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
gdscript_workspace.cpp GDScript: Canonicalize script path in FQCN 2024-02-26 10:46:24 +03:00
gdscript_workspace.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
godot_lsp.h Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00