mirror of
https://github.com/godotengine/godot
synced 2024-07-21 02:34:36 +00:00
![]() [macOS] Use ANGLE by default if engine is built with statically linked ANGLE. [Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE. |
||
---|---|---|
.. | ||
app_icon.png | ||
main.cpp | ||
main.h | ||
main_builders.py | ||
main_timer_sync.cpp | ||
main_timer_sync.h | ||
performance.cpp | ||
performance.h | ||
SCsub | ||
splash.png |