godot/drivers
Juan Linietsky abbea4d945 UDP Fixes
-=-=-=-=-

Curse the day I decided to port UDP code, as it ended up
being two nights of work.  At least It's done now (I hope).

-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
..
alsa
builtin_openssl2
builtin_zlib
chibi
convex_decomp
dds
etc1
gl_context
gles1 -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
gles2 UDP Fixes 2014-11-13 00:53:12 -03:00
jpg
mpc
nedmalloc
ogg -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
openssl
png UDP Fixes 2014-11-13 00:53:12 -03:00
pvr
rtaudio
speex
squish
theora -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
theoraplayer 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
trex
unix UDP Fixes 2014-11-13 00:53:12 -03:00
vorbis -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
webp
windows
register_driver_types.cpp
register_driver_types.h
SCsub