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https://github.com/godotengine/godot
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cc95d4448c
Also prefix all thirdparty-related toggles with `builtin`.
21 lines
544 B
Python
21 lines
544 B
Python
#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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env_ogg = env_modules.Clone()
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# Thirdparty source files
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if (env['builtin_libogg'] != 'no'):
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thirdparty_dir = "#thirdparty/libogg/"
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thirdparty_sources = [
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"bitwise.c",
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"framing.c",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_ogg.add_source_files(env.modules_sources, thirdparty_sources)
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env_ogg.Append(CPPPATH=[thirdparty_dir])
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# Godot source files
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env_ogg.add_source_files(env.modules_sources, "*.cpp")
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