godot/modules/bmp
ScorpionInc e74a0eff16 Adds some basic 16BPP BMP Support.
This commit adds some basic 16bpp support for BMP File Format.

Added support for reading and using of 16 bit mask values from file. All values are scaled to ARGB255 format based on bit depth of source color channel.

Removed warning, it's no longer required as 16 bit with alpha bit(s) are now supported.

Adjusted spacing, added spacing and brackets to make clang static check happy.
2023-04-12 19:27:23 -04:00
..
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
image_loader_bmp.cpp Adds some basic 16BPP BMP Support. 2023-04-12 19:27:23 -04:00
image_loader_bmp.h Adds some basic 16BPP BMP Support. 2023-04-12 19:27:23 -04:00
register_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Make "Godot source files" comment consistent in modules 2022-08-05 17:09:11 -05:00