godot/scene/3d
Rémi Verschelde fa48a51183
Merge pull request #87688 from AThousandShips/what_is_this
Remove unnecessary `this->` expressions
2024-01-29 13:18:09 +01:00
..
area_3d.cpp
area_3d.h
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
audio_stream_player_3d.h Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00
bone_attachment_3d.cpp Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
bone_attachment_3d.h
camera_3d.cpp
camera_3d.h
collision_object_3d.cpp Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions 2024-01-17 10:43:16 +08:00
collision_object_3d.h
collision_polygon_3d.cpp
collision_polygon_3d.h
collision_shape_3d.cpp Add warning for using concave shape on CharacterBody3D 2024-01-04 09:33:01 -05:00
collision_shape_3d.h
cpu_particles_3d.cpp
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp Only update particle velocity when it changes 2023-12-23 18:04:24 +01:00
gpu_particles_3d.h Only update particle velocity when it changes 2023-12-23 18:04:24 +01:00
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp
joint_3d.h
label_3d.cpp
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp Add GLES3 infrastructure for lightmap baking in the compatibility backend 2024-01-24 17:13:30 -08:00
lightmap_gi.h Add texel_scale property to LightmapGI 2024-01-04 16:24:19 +01:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Add getters to navigation servers 2023-12-19 19:51:49 +01:00
navigation_agent_3d.h
navigation_link_3d.cpp
navigation_link_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
navigation_region_3d.h
node_3d.cpp Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp
path_3d.h
physics_body_3d.cpp
physics_body_3d.h Make CharacterBody properties public 2024-01-25 10:31:16 +01:00
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp Add a reflection mask to the reflection probes. 2024-01-20 08:07:31 +01:00
reflection_probe.h Add a reflection mask to the reflection probes. 2024-01-20 08:07:31 +01:00
remote_transform_3d.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
remote_transform_3d.h
SCsub
shape_cast_3d.cpp
shape_cast_3d.h
skeleton_3d.cpp Merge pull request #87050 from nikitalita/convert-3.x-skeletons 2024-01-22 20:38:51 +01:00
skeleton_3d.h
skeleton_ik_3d.cpp
skeleton_ik_3d.h
soft_body_3d.cpp Fix error when pinning soft body point without attachment 2024-01-23 16:37:48 +01:00
soft_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp Merge pull request #86733 from Mickeon/autocompletion-more-animated-sprite 2024-01-03 10:15:01 +01:00
sprite_3d.h
vehicle_body_3d.cpp
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
visual_instance_3d.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
xr_nodes.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00