mirror of
https://github.com/godotengine/godot
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dbff58ebdd
Add get_gathering_state() returning the iceGatheringState of the connection. Add get_signaling_state() returning the signalingState of the connection. Improve JS library.
69 lines
3.5 KiB
C++
69 lines
3.5 KiB
C++
/*************************************************************************/
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/* webrtc_peer_connection_extension.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef WEBRTC_PEER_CONNECTION_EXTENSION_H
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#define WEBRTC_PEER_CONNECTION_EXTENSION_H
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#include "webrtc_peer_connection.h"
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#include "core/extension/ext_wrappers.gen.inc"
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#include "core/object/gdvirtual.gen.inc"
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#include "core/object/script_language.h"
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#include "core/variant/native_ptr.h"
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class WebRTCPeerConnectionExtension : public WebRTCPeerConnection {
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GDCLASS(WebRTCPeerConnectionExtension, WebRTCPeerConnection);
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protected:
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static void _bind_methods();
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public:
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// FIXME Can't be directly exposed due to issues in exchanging Ref(s) between godot and extensions.
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// See godot-cpp GH-652 .
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virtual Ref<WebRTCDataChannel> create_data_channel(String p_label, Dictionary p_options = Dictionary()) override;
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GDVIRTUAL2R(Object *, _create_data_channel, String, Dictionary);
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// EXBIND2R(Ref<WebRTCDataChannel>, create_data_channel, String, Dictionary);
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/** GDExtension **/
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EXBIND0RC(ConnectionState, get_connection_state);
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EXBIND0RC(GatheringState, get_gathering_state);
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EXBIND0RC(SignalingState, get_signaling_state);
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EXBIND1R(Error, initialize, Dictionary);
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EXBIND0R(Error, create_offer);
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EXBIND2R(Error, set_remote_description, String, String);
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EXBIND2R(Error, set_local_description, String, String);
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EXBIND3R(Error, add_ice_candidate, String, int, String);
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EXBIND0R(Error, poll);
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EXBIND0(close);
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WebRTCPeerConnectionExtension() {}
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};
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#endif // WEBRTC_PEER_CONNECTION_EXTENSION_H
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