godot/drivers
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
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alsa Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
alsamidi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
coreaudio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
coremidi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dummy Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
gles2 Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gles3 Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
png Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pulseaudio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
unix Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
wasapi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
windows Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
winmidi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
xaudio2 Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Remove convex_decomp in drivers/SCsub 2019-12-14 21:41:21 +09:00