godot/platform
Rémi Verschelde 6bb075a53f Travis: Use Ubuntu 18.04 (bionic) as base image
It's now available and allows us to have a better default environment,
with GCC 7.4.0 and Clang 7.

We now need GCC 7+ for C++17 support so it's more efficient to upgrade
the image than to install it on Ubuntu 16.04 (xenial).

Also fixes a couple -Wdeprecated-declarations warnings on macOS now
that we build against macOS 10.12.
2020-02-22 20:00:28 +01:00
..
android Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
haiku Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
iphone Stub out Vulkan context for iPhone 2020-02-21 22:01:13 -08:00
javascript PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
osx Travis: Use Ubuntu 18.04 (bionic) as base image 2020-02-22 20:00:28 +01:00
server Remove unused driver/dummy/audio_driver_dummy.h 2020-02-20 00:59:31 +05:30
uwp Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
windows Huge Debugger/EditorDebugger refactor. 2020-02-21 11:12:03 +01:00
x11 PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Always use lists for LIBS in SCons 2019-08-12 22:31:55 +02:00