mirror of
https://github.com/godotengine/godot
synced 2024-09-19 15:18:45 +00:00
80 lines
3.4 KiB
C++
80 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* register_types.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "register_types.h"
|
|
#include "error_macros.h"
|
|
#ifdef JAVASCRIPT_ENABLED
|
|
#include "emscripten.h"
|
|
#include "emws_client.h"
|
|
#include "emws_peer.h"
|
|
#include "emws_server.h"
|
|
#else
|
|
#include "lws_client.h"
|
|
#include "lws_peer.h"
|
|
#include "lws_server.h"
|
|
#endif
|
|
|
|
void register_websocket_types() {
|
|
#ifdef JAVASCRIPT_ENABLED
|
|
EM_ASM({
|
|
var IDHandler = {};
|
|
IDHandler["ids"] = {};
|
|
IDHandler["has"] = function(id) {
|
|
return IDHandler.ids.hasOwnProperty(id);
|
|
};
|
|
IDHandler["add"] = function(obj) {
|
|
var id = crypto.getRandomValues(new Int32Array(32))[0];
|
|
IDHandler.ids[id] = obj;
|
|
return id;
|
|
};
|
|
IDHandler["get"] = function(id) {
|
|
return IDHandler.ids[id];
|
|
};
|
|
IDHandler["remove"] = function(id) {
|
|
delete IDHandler.ids[id];
|
|
};
|
|
Module["IDHandler"] = IDHandler;
|
|
});
|
|
EMWSPeer::make_default();
|
|
EMWSClient::make_default();
|
|
EMWSServer::make_default();
|
|
#else
|
|
LWSPeer::make_default();
|
|
LWSClient::make_default();
|
|
LWSServer::make_default();
|
|
#endif
|
|
|
|
ClassDB::register_virtual_class<WebSocketMultiplayerPeer>();
|
|
ClassDB::register_custom_instance_class<WebSocketServer>();
|
|
ClassDB::register_custom_instance_class<WebSocketClient>();
|
|
ClassDB::register_custom_instance_class<WebSocketPeer>();
|
|
}
|
|
|
|
void unregister_websocket_types() {}
|