mirror of
https://github.com/godotengine/godot
synced 2024-11-02 14:43:31 +00:00
103 lines
4 KiB
C++
103 lines
4 KiB
C++
/**************************************************************************/
|
|
/* progress_dialog.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef PROGRESS_DIALOG_H
|
|
#define PROGRESS_DIALOG_H
|
|
|
|
#include "scene/gui/box_container.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/label.h"
|
|
#include "scene/gui/popup.h"
|
|
#include "scene/gui/progress_bar.h"
|
|
|
|
class BackgroundProgress : public HBoxContainer {
|
|
GDCLASS(BackgroundProgress, HBoxContainer);
|
|
|
|
_THREAD_SAFE_CLASS_
|
|
|
|
struct Task {
|
|
HBoxContainer *hb = nullptr;
|
|
ProgressBar *progress = nullptr;
|
|
};
|
|
|
|
HashMap<String, Task> tasks;
|
|
HashMap<String, int> updates;
|
|
void _update();
|
|
|
|
protected:
|
|
void _add_task(const String &p_task, const String &p_label, int p_steps);
|
|
void _task_step(const String &p_task, int p_step = -1);
|
|
void _end_task(const String &p_task);
|
|
|
|
public:
|
|
void add_task(const String &p_task, const String &p_label, int p_steps);
|
|
void task_step(const String &p_task, int p_step = -1);
|
|
void end_task(const String &p_task);
|
|
|
|
BackgroundProgress() {}
|
|
};
|
|
|
|
class ProgressDialog : public PopupPanel {
|
|
GDCLASS(ProgressDialog, PopupPanel);
|
|
struct Task {
|
|
String task;
|
|
VBoxContainer *vb = nullptr;
|
|
ProgressBar *progress = nullptr;
|
|
Label *state = nullptr;
|
|
};
|
|
HBoxContainer *cancel_hb = nullptr;
|
|
Button *cancel = nullptr;
|
|
|
|
HashMap<String, Task> tasks;
|
|
VBoxContainer *main = nullptr;
|
|
uint64_t last_progress_tick;
|
|
|
|
LocalVector<Window *> host_windows;
|
|
|
|
static ProgressDialog *singleton;
|
|
void _popup();
|
|
|
|
void _cancel_pressed();
|
|
|
|
void _update_ui();
|
|
bool canceled = false;
|
|
|
|
public:
|
|
static ProgressDialog *get_singleton() { return singleton; }
|
|
void add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false);
|
|
bool task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_redraw = true);
|
|
void end_task(const String &p_task);
|
|
|
|
void add_host_window(Window *p_window);
|
|
|
|
ProgressDialog();
|
|
};
|
|
|
|
#endif // PROGRESS_DIALOG_H
|