mirror of
https://github.com/godotengine/godot
synced 2024-11-02 10:25:48 +00:00
6f51eca1e3
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved. |
||
---|---|---|
.. | ||
doc_classes | ||
config.py | ||
library_godot_webrtc.js | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
webrtc_data_channel.cpp | ||
webrtc_data_channel.h | ||
webrtc_data_channel_extension.cpp | ||
webrtc_data_channel_extension.h | ||
webrtc_data_channel_js.cpp | ||
webrtc_data_channel_js.h | ||
webrtc_multiplayer_peer.cpp | ||
webrtc_multiplayer_peer.h | ||
webrtc_peer_connection.cpp | ||
webrtc_peer_connection.h | ||
webrtc_peer_connection_extension.cpp | ||
webrtc_peer_connection_extension.h | ||
webrtc_peer_connection_js.cpp | ||
webrtc_peer_connection_js.h |