mirror of
https://github.com/godotengine/godot
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1c1524a651
Can't stop, won't stop, they said, huh?
11 lines
619 B
XML
11 lines
619 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeRandomRange" inherits="VisualShaderNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A visual shader node that generates a pseudo-random scalar.
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</brief_description>
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<description>
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Random range node will output a pseudo-random scalar value in the specified range, based on the seed. The value is always the same for the given seed and range, so you should provide a changing input, e.g. by using time.
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</description>
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<tutorials>
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</tutorials>
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</class>
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