mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
1c1524a651
Can't stop, won't stop, they said, huh?
12 lines
811 B
XML
12 lines
811 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="LightmapperRD" inherits="Lightmapper" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
The built-in GPU-based lightmapper for use with [LightmapGI].
|
|
</brief_description>
|
|
<description>
|
|
LightmapperRD ("RD" stands for [RenderingDevice]) is the built-in GPU-based lightmapper for use with [LightmapGI]. On most dedicated GPUs, it can bake lightmaps much faster than most CPU-based lightmappers. LightmapperRD uses compute shaders to bake lightmaps, so it does not require CUDA or OpenCL libraries to be installed to be usable.
|
|
[b]Note:[/b] Only usable when using the Vulkan backend (Forward+ or Mobile), not OpenGL.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|