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abstract_polygon_2d_editor.cpp
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Make PosVertex to Vertex slicing explicit.
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2020-09-04 13:22:20 +01:00 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Adds pan gesture to StateMachine editor
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2020-10-09 20:15:32 +08:00 |
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Automatically start searching in the asset library when entering text
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2020-09-29 12:46:49 +02:00 |
asset_library_editor_plugin.h
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Automatically start searching in the asset library when entering text
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2020-09-29 12:46:49 +02:00 |
audio_stream_editor_plugin.cpp
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Fixup ColorRect and TextureRect renames
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2020-10-19 19:34:35 +03:00 |
audio_stream_editor_plugin.h
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baked_lightmap_editor_plugin.cpp
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baked_lightmap_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Merge pull request #42995 from Ev1lbl0w/bugfix-zoom-visibility
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2020-10-26 11:15:50 +01:00 |
canvas_item_editor_plugin.h
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Rename ShortCut to Shortcut which is more grammatically correct
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2020-09-09 21:54:54 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_3d_editor_plugin.cpp
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collision_polygon_3d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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editor_preview_plugins.h
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gi_probe_editor_plugin.cpp
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gi_probe_editor_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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Fixup ColorRamp to Gradient renames
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2020-10-25 18:32:44 +02:00 |
item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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Fix "Create Trimesh Collision Sibling" transform
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2020-09-13 17:42:52 -05:00 |
mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_plugin.cpp
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Gizmo handles transparent again
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2020-10-25 23:01:22 +01:00 |
node_3d_editor_plugin.h
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node_3d_editor_plugin.h: Update header guard
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2020-10-17 18:52:17 +03:00 |
packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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path_3d_editor_plugin.h
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physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
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2020-09-10 20:35:28 +01:00 |
script_editor_plugin.h
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Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
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2020-09-10 20:35:28 +01:00 |
script_text_editor.cpp
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Remove breakpoints from editor settings
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2020-09-10 20:35:28 +01:00 |
script_text_editor.h
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Move safe line color into editor
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2020-09-10 20:35:28 +01:00 |
SCsub
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shader_editor_plugin.cpp
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Remove breakpoints from editor settings
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2020-09-10 20:35:28 +01:00 |
shader_editor_plugin.h
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shader_file_editor_plugin.cpp
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shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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text_editor.cpp
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Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
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2020-09-10 20:35:28 +01:00 |
text_editor.h
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Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
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2020-09-10 20:35:28 +01:00 |
texture_3d_editor_plugin.cpp
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Implement 3D textures as import and resource format.
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2020-09-09 13:50:21 -03:00 |
texture_3d_editor_plugin.h
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Implement 3D textures as import and resource format.
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2020-09-09 13:50:21 -03:00 |
texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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theme_editor_plugin.h
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tile_map_editor_plugin.cpp
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Enhancement for tileset sorting
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2020-10-26 06:34:14 +02:00 |
tile_map_editor_plugin.h
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initialize refocus_over_tile to false
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2020-10-02 10:42:12 -04:00 |
tile_set_editor_plugin.cpp
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Refactored 2D shader and lighting system
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2020-10-24 15:57:25 -03:00 |
tile_set_editor_plugin.h
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version_control_editor_plugin.cpp
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version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Added VisualShaderNodeCurve to easy gather data from a CurveTexture
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2020-10-18 09:57:15 +03:00 |
visual_shader_editor_plugin.h
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Added VisualShaderNodeCurve to easy gather data from a CurveTexture
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2020-10-18 09:57:15 +03:00 |