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https://github.com/godotengine/godot
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8a5a24c6dd
It has been failing since a few days, apparently `sdkmanager --licenses` is no longer sufficient to accept all licenses, the `platform-tools` install triggers another license dialog. Now saying yes to all just in case. |
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android-tools-linux.sh | ||
android-tools-osx.sh | ||
ccache-osx.sh | ||
clang-format.sh |