mirror of
https://github.com/godotengine/godot
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35 lines
1.2 KiB
XML
35 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="X509Certificate" inherits="Resource" version="4.0">
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<brief_description>
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An X509 certificate (e.g. for SSL).
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</brief_description>
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<description>
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The X509Certificate class represents an X509 certificate. Certificates can be loaded and saved like any other [Resource].
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They can be used as the server certificate in [method StreamPeerSSL.accept_stream] (along with the proper [CryptoKey]), and to specify the only certificate that should be accepted when connecting to an SSL server via [method StreamPeerSSL.connect_to_stream].
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[b]Note:[/b] Not available in HTML5 exports.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="load">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Loads a certificate from [code]path[/code] ("*.crt" file).
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</description>
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</method>
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<method name="save">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Saves a certificate to the given [code]path[/code] (should be a "*.crt" file).
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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