godot/doc/classes/VisualShaderNodeIntConstant.xml

20 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeIntConstant" inherits="VisualShaderNodeConstant" version="4.0">
<brief_description>
A scalar integer constant to be used within the visual shader graph.
</brief_description>
<description>
Translated to [code]int[/code] in the shader language.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="constant" type="int" setter="set_constant" getter="get_constant" default="0">
An integer constant which represents a state of this node.
</member>
</members>
<constants>
</constants>
</class>