mirror of
https://github.com/godotengine/godot
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31 lines
1.1 KiB
XML
31 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RibbonTrailMesh" inherits="PrimitiveMesh" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="curve" type="Curve" setter="set_curve" getter="get_curve">
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</member>
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<member name="section_length" type="float" setter="set_section_length" getter="get_section_length" default="0.2">
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</member>
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<member name="section_segments" type="int" setter="set_section_segments" getter="get_section_segments" default="3">
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</member>
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<member name="sections" type="int" setter="set_sections" getter="get_sections" default="5">
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</member>
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<member name="shape" type="int" setter="set_shape" getter="get_shape" enum="RibbonTrailMesh.Shape" default="1">
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</member>
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<member name="size" type="float" setter="set_size" getter="get_size" default="1.0">
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</member>
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</members>
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<constants>
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<constant name="SHAPE_FLAT" value="0" enum="Shape">
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</constant>
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<constant name="SHAPE_CROSS" value="1" enum="Shape">
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</constant>
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</constants>
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</class>
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