mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
45 lines
1.6 KiB
XML
45 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RDShaderSource" inherits="RefCounted" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_stage_source" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_stage_source">
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<return type="void">
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</return>
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<argument index="0" name="stage" type="int" enum="RenderingDevice.ShaderStage">
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</argument>
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<argument index="1" name="source" type="String">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="language" type="int" setter="set_language" getter="get_language" enum="RenderingDevice.ShaderLanguage" default="0">
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</member>
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<member name="source_compute" type="String" setter="set_stage_source" getter="get_stage_source" default="""">
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</member>
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<member name="source_fragment" type="String" setter="set_stage_source" getter="get_stage_source" default="""">
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</member>
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<member name="source_tesselation_control" type="String" setter="set_stage_source" getter="get_stage_source" default="""">
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</member>
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<member name="source_tesselation_evaluation" type="String" setter="set_stage_source" getter="get_stage_source" default="""">
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</member>
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<member name="source_vertex" type="String" setter="set_stage_source" getter="get_stage_source" default="""">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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