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https://github.com/godotengine/godot
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b1d15c51bc
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h
57 lines
1.6 KiB
XML
57 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NativeExtension" inherits="RefCounted" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="close_library">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="get_minimum_library_initialization_level" qualifiers="const">
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<return type="int" enum="NativeExtension.InitializationLevel">
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</return>
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<description>
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</description>
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</method>
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<method name="initialize_library">
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<return type="void">
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</return>
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<argument index="0" name="level" type="int" enum="NativeExtension.InitializationLevel">
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</argument>
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<description>
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</description>
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</method>
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<method name="is_library_open" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="open_library">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="entry_symbol" type="String">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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<constant name="INITIALIZATION_LEVEL_CORE" value="0" enum="InitializationLevel">
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</constant>
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<constant name="INITIALIZATION_LEVEL_SERVERS" value="1" enum="InitializationLevel">
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</constant>
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<constant name="INITIALIZATION_LEVEL_SCENE" value="2" enum="InitializationLevel">
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</constant>
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<constant name="INITIALIZATION_LEVEL_EDITOR" value="3" enum="InitializationLevel">
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</constant>
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</constants>
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</class>
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