mirror of
https://github.com/godotengine/godot
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38 lines
1.4 KiB
XML
38 lines
1.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="HSlider" inherits="Slider" version="4.0">
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<brief_description>
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Horizontal slider.
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</brief_description>
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<description>
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Horizontal slider. See [Slider]. This one goes from left (min) to right (max).
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[b]Note:[/b] The [signal Range.changed] and [signal Range.value_changed] signals are part of the [Range] class which this class inherits from.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="grabber" type="Texture2D">
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The texture for the grabber (the draggable element).
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</theme_item>
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<theme_item name="grabber_area" type="StyleBox">
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The background of the area to the left of the grabber.
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</theme_item>
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<theme_item name="grabber_area_highlight" type="StyleBox">
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</theme_item>
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<theme_item name="grabber_disabled" type="Texture2D">
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The texture for the grabber when it's disabled.
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</theme_item>
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<theme_item name="grabber_highlight" type="Texture2D">
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The texture for the grabber when it's focused.
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</theme_item>
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<theme_item name="slider" type="StyleBox">
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The background for the whole slider. Determines the height of the [code]grabber_area[/code].
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</theme_item>
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<theme_item name="tick" type="Texture2D">
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The texture for the ticks, visible when [member Slider.tick_count] is greater than 0.
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</theme_item>
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</theme_items>
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</class>
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