mirror of
https://github.com/godotengine/godot
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84 lines
3.5 KiB
XML
84 lines
3.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorResourcePreview" inherits="Node" version="4.0">
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<brief_description>
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Helper to generate previews of resources or files.
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</brief_description>
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<description>
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This object is used to generate previews for resources of files.
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[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_resource_previewer].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_preview_generator">
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<return type="void">
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</return>
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<argument index="0" name="generator" type="EditorResourcePreviewGenerator">
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</argument>
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<description>
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Create an own, custom preview generator.
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</description>
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</method>
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<method name="check_for_invalidation">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Check if the resource changed, if so, it will be invalidated and the corresponding signal emitted.
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</description>
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</method>
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<method name="queue_edited_resource_preview">
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<return type="void">
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</return>
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<argument index="0" name="resource" type="Resource">
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</argument>
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<argument index="1" name="receiver" type="Object">
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</argument>
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<argument index="2" name="receiver_func" type="StringName">
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</argument>
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<argument index="3" name="userdata" type="Variant">
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</argument>
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<description>
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Queue the [code]resource[/code] being edited for preview. Once the preview is ready, the [code]receiver[/code]'s [code]receiver_func[/code] will be called. The [code]receiver_func[/code] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [code]userdata[/code] can be anything, and will be returned when [code]receiver_func[/code] is called.
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[b]Note[/b]: If it was not possible to create the preview the [code]receiver_func[/code] will still be called, but the preview will be null.
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</description>
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</method>
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<method name="queue_resource_preview">
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<return type="void">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="receiver" type="Object">
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</argument>
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<argument index="2" name="receiver_func" type="StringName">
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</argument>
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<argument index="3" name="userdata" type="Variant">
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</argument>
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<description>
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Queue a resource file located at [code]path[/code] for preview. Once the preview is ready, the [code]receiver[/code]'s [code]receiver_func[/code] will be called. The [code]receiver_func[/code] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [code]userdata[/code] can be anything, and will be returned when [code]receiver_func[/code] is called.
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[b]Note[/b]: If it was not possible to create the preview the [code]receiver_func[/code] will still be called, but the preview will be null.
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</description>
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</method>
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<method name="remove_preview_generator">
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<return type="void">
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</return>
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<argument index="0" name="generator" type="EditorResourcePreviewGenerator">
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</argument>
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<description>
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Removes a custom preview generator.
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</description>
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</method>
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</methods>
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<signals>
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<signal name="preview_invalidated">
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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Emitted if a preview was invalidated (changed). [code]path[/code] corresponds to the path of the preview.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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