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https://github.com/godotengine/godot
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29 lines
1.5 KiB
XML
29 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectLimiter" inherits="AudioEffect" version="4.0">
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<brief_description>
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Adds a soft-clip limiter audio effect to an Audio bus.
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</brief_description>
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<description>
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A limiter is similar to a compressor, but it's less flexible and designed to disallow sound going over a given dB threshold. Adding one in the Master bus is always recommended to reduce the effects of clipping.
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Soft clipping starts to reduce the peaks a little below the threshold level and progressively increases its effect as the input level increases such that the threshold is never exceeded.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="ceiling_db" type="float" setter="set_ceiling_db" getter="get_ceiling_db" default="-0.1">
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The waveform's maximum allowed value, in decibels. Value can range from -20 to -0.1.
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</member>
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<member name="soft_clip_db" type="float" setter="set_soft_clip_db" getter="get_soft_clip_db" default="2.0">
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Applies a gain to the limited waves, in decibels. Value can range from 0 to 6.
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</member>
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<member name="soft_clip_ratio" type="float" setter="set_soft_clip_ratio" getter="get_soft_clip_ratio" default="10.0">
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</member>
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<member name="threshold_db" type="float" setter="set_threshold_db" getter="get_threshold_db" default="0.0">
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Threshold from which the limiter begins to be active, in decibels. Value can range from -30 to 0.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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