godot/modules/mono/editor
A Thousand Ships a0dbdcc3ab
Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
..
Godot.NET.Sdk Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
GodotTools Specify a runtime rollforward for OpenVisualStudio 2024-05-07 19:40:25 +02:00
script_templates Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00
bindings_generator.cpp Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
bindings_generator.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
code_completion.cpp
code_completion.h
editor_internal_calls.cpp
editor_internal_calls.h
hostfxr_resolver.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
hostfxr_resolver.h
semver.cpp
semver.h