godot/modules/gltf/editor/editor_import_blend_runner.h

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3.3 KiB
C++

/**************************************************************************/
/* editor_import_blend_runner.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_IMPORT_BLEND_RUNNER_H
#define EDITOR_IMPORT_BLEND_RUNNER_H
#ifdef TOOLS_ENABLED
#include "core/io/http_client.h"
#include "core/os/os.h"
#include "scene/main/node.h"
#include "scene/main/timer.h"
class EditorImportBlendRunner : public Node {
GDCLASS(EditorImportBlendRunner, Node);
static EditorImportBlendRunner *singleton;
Timer *kill_timer;
void _resources_reimported(const PackedStringArray &p_files);
void _kill_blender();
void _notification(int p_what);
protected:
int rpc_port = 0;
OS::ProcessID blender_pid = 0;
Error start_blender(const String &p_python_script, bool p_blocking);
Error do_import_direct(const Dictionary &p_options);
Error do_import_rpc(const Dictionary &p_options);
public:
static EditorImportBlendRunner *get_singleton() { return singleton; }
bool is_running() { return blender_pid != 0 && OS::get_singleton()->is_process_running(blender_pid); }
bool is_using_rpc() { return rpc_port != 0; }
Error do_import(const Dictionary &p_options);
HTTPClient::Status connect_blender_rpc(const Ref<HTTPClient> &p_client, int p_timeout_usecs);
EditorImportBlendRunner();
};
#endif // TOOLS_ENABLED
#endif // EDITOR_IMPORT_BLEND_RUNNER_H