mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
17 lines
764 B
XML
17 lines
764 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeColorConstant" inherits="VisualShaderNodeConstant" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A [Color] constant to be used within the visual shader graph.
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</brief_description>
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<description>
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Has two output ports representing RGB and alpha channels of [Color].
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Translated to [code]vec3 rgb[/code] and [code]float alpha[/code] in the shader language.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="constant" type="Color" setter="set_constant" getter="get_constant" default="Color(1, 1, 1, 1)">
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A [Color] constant which represents a state of this node.
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</member>
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</members>
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</class>
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