mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
11 lines
456 B
XML
11 lines
456 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Texture" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Base class for all texture types.
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</brief_description>
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<description>
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[Texture] is the base class for all texture types. Common texture types are [Texture2D] and [ImageTexture]. See also [Image].
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</description>
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<tutorials>
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</tutorials>
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</class>
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