godot/doc/classes/Texture.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

11 lines
456 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Texture" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class for all texture types.
</brief_description>
<description>
[Texture] is the base class for all texture types. Common texture types are [Texture2D] and [ImageTexture]. See also [Image].
</description>
<tutorials>
</tutorials>
</class>