mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
28 lines
1.5 KiB
XML
28 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RDTextureView" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Texture view (used by [RenderingDevice]).
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</brief_description>
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<description>
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This object is used by [RenderingDevice].
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="format_override" type="int" setter="set_format_override" getter="get_format_override" enum="RenderingDevice.DataFormat" default="218">
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Optional override for the data format to return sampled values in. The default value of [constant RenderingDevice.DATA_FORMAT_MAX] does not override the format.
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</member>
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<member name="swizzle_a" type="int" setter="set_swizzle_a" getter="get_swizzle_a" enum="RenderingDevice.TextureSwizzle" default="6">
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The channel to sample when sampling the alpha channel.
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</member>
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<member name="swizzle_b" type="int" setter="set_swizzle_b" getter="get_swizzle_b" enum="RenderingDevice.TextureSwizzle" default="5">
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The channel to sample when sampling the blue color channel.
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</member>
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<member name="swizzle_g" type="int" setter="set_swizzle_g" getter="get_swizzle_g" enum="RenderingDevice.TextureSwizzle" default="4">
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The channel to sample when sampling the green color channel.
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</member>
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<member name="swizzle_r" type="int" setter="set_swizzle_r" getter="get_swizzle_r" enum="RenderingDevice.TextureSwizzle" default="3">
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The channel to sample when sampling the red color channel.
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</member>
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</members>
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</class>
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