mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
17 lines
1.1 KiB
XML
17 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioStreamPolyphonic" inherits="AudioStream" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.
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</brief_description>
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<description>
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AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.
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Playback control is done via the [AudioStreamPlaybackPolyphonic] instance set inside the player, which can be obtained via [method AudioStreamPlayer.get_stream_playback], [method AudioStreamPlayer2D.get_stream_playback] or [method AudioStreamPlayer3D.get_stream_playback] methods. Obtaining the playback instance is only valid after the [code]stream[/code] property is set as an [AudioStreamPolyphonic] in those players.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="polyphony" type="int" setter="set_polyphony" getter="get_polyphony" default="32">
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Maximum amount of simultaneous streams that can be played.
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</member>
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</members>
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</class>
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