mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
24 lines
812 B
XML
24 lines
812 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectEQ10" inherits="AudioEffectEQ" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
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Each frequency can be modulated between -60/+24 dB.
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</brief_description>
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<description>
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Frequency bands:
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Band 1: 31 Hz
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Band 2: 62 Hz
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Band 3: 125 Hz
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Band 4: 250 Hz
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Band 5: 500 Hz
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Band 6: 1000 Hz
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Band 7: 2000 Hz
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Band 8: 4000 Hz
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Band 9: 8000 Hz
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Band 10: 16000 Hz
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See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ21].
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</description>
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<tutorials>
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<link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link>
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</tutorials>
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</class>
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