mirror of
https://github.com/godotengine/godot
synced 2024-11-02 14:43:31 +00:00
709 lines
18 KiB
C++
709 lines
18 KiB
C++
/**************************************************************************/
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/* os.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "os.h"
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#include "core/config/project_settings.h"
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#include "core/input/input.h"
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#include "core/io/dir_access.h"
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#include "core/io/file_access.h"
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#include "core/io/json.h"
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#include "core/os/midi_driver.h"
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#include "core/version_generated.gen.h"
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#include <stdarg.h>
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#ifdef MINGW_ENABLED
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#define MINGW_STDTHREAD_REDUNDANCY_WARNING
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#include "thirdparty/mingw-std-threads/mingw.thread.h"
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#define THREADING_NAMESPACE mingw_stdthread
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#else
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#include <thread>
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#define THREADING_NAMESPACE std
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#endif
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OS *OS::singleton = nullptr;
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uint64_t OS::target_ticks = 0;
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OS *OS::get_singleton() {
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return singleton;
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}
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uint64_t OS::get_ticks_msec() const {
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return get_ticks_usec() / 1000ULL;
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}
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double OS::get_unix_time() const {
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return 0;
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}
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void OS::_set_logger(CompositeLogger *p_logger) {
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if (_logger) {
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memdelete(_logger);
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}
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_logger = p_logger;
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}
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void OS::add_logger(Logger *p_logger) {
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if (!_logger) {
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Vector<Logger *> loggers;
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loggers.push_back(p_logger);
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_logger = memnew(CompositeLogger(loggers));
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} else {
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_logger->add_logger(p_logger);
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}
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}
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String OS::get_identifier() const {
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return get_name().to_lower();
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}
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void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, Logger::ErrorType p_type) {
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if (!_stderr_enabled) {
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return;
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}
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if (_logger) {
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_logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_editor_notify, p_type);
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}
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}
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void OS::print(const char *p_format, ...) {
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if (!_stdout_enabled) {
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return;
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}
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va_list argp;
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va_start(argp, p_format);
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if (_logger) {
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_logger->logv(p_format, argp, false);
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}
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va_end(argp);
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}
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void OS::print_rich(const char *p_format, ...) {
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if (!_stdout_enabled) {
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return;
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}
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va_list argp;
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va_start(argp, p_format);
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if (_logger) {
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_logger->logv(p_format, argp, false);
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}
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va_end(argp);
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}
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void OS::printerr(const char *p_format, ...) {
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if (!_stderr_enabled) {
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return;
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}
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va_list argp;
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va_start(argp, p_format);
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if (_logger) {
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_logger->logv(p_format, argp, true);
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}
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va_end(argp);
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}
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void OS::alert(const String &p_alert, const String &p_title) {
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fprintf(stderr, "%s: %s\n", p_title.utf8().get_data(), p_alert.utf8().get_data());
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}
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void OS::set_low_processor_usage_mode(bool p_enabled) {
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low_processor_usage_mode = p_enabled;
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}
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bool OS::is_in_low_processor_usage_mode() const {
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return low_processor_usage_mode;
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}
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void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
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low_processor_usage_mode_sleep_usec = p_usec;
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}
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int OS::get_low_processor_usage_mode_sleep_usec() const {
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return low_processor_usage_mode_sleep_usec;
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}
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void OS::set_delta_smoothing(bool p_enabled) {
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_delta_smoothing_enabled = p_enabled;
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}
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bool OS::is_delta_smoothing_enabled() const {
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return _delta_smoothing_enabled;
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}
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String OS::get_executable_path() const {
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return _execpath;
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}
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int OS::get_process_id() const {
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return -1;
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}
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bool OS::is_stdout_verbose() const {
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return _verbose_stdout;
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}
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bool OS::is_stdout_debug_enabled() const {
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return _debug_stdout;
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}
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bool OS::is_stdout_enabled() const {
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return _stdout_enabled;
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}
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bool OS::is_stderr_enabled() const {
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return _stderr_enabled;
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}
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void OS::set_stdout_enabled(bool p_enabled) {
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_stdout_enabled = p_enabled;
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}
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void OS::set_stderr_enabled(bool p_enabled) {
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_stderr_enabled = p_enabled;
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}
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int OS::get_exit_code() const {
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return _exit_code;
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}
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void OS::set_exit_code(int p_code) {
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_exit_code = p_code;
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}
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String OS::get_locale() const {
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return "en";
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}
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// Non-virtual helper to extract the 2 or 3-letter language code from
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// `get_locale()` in a way that's consistent for all platforms.
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String OS::get_locale_language() const {
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return get_locale().left(3).replace("_", "");
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}
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// Embedded PCK offset.
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uint64_t OS::get_embedded_pck_offset() const {
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return 0;
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}
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// Helper function to ensure that a dir name/path will be valid on the OS
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String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_paths) const {
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String safe_dir_name = p_dir_name;
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Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
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if (p_allow_paths) {
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// Dir separators are allowed, but disallow ".." to avoid going up the filesystem
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invalid_chars.push_back("..");
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safe_dir_name = safe_dir_name.replace("\\", "/").strip_edges();
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} else {
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invalid_chars.push_back("/");
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invalid_chars.push_back("\\");
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safe_dir_name = safe_dir_name.strip_edges();
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// These directory names are invalid.
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if (safe_dir_name == ".") {
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safe_dir_name = "dot";
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} else if (safe_dir_name == "..") {
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safe_dir_name = "twodots";
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}
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}
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for (int i = 0; i < invalid_chars.size(); i++) {
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safe_dir_name = safe_dir_name.replace(invalid_chars[i], "-");
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}
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return safe_dir_name;
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}
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// Path to data, config, cache, etc. OS-specific folders
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// Get properly capitalized engine name for system paths
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String OS::get_godot_dir_name() const {
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// Default to lowercase, so only override when different case is needed
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return String(VERSION_SHORT_NAME).to_lower();
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}
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// OS equivalent of XDG_DATA_HOME
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String OS::get_data_path() const {
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return ".";
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}
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// OS equivalent of XDG_CONFIG_HOME
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String OS::get_config_path() const {
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return ".";
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}
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// OS equivalent of XDG_CACHE_HOME
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String OS::get_cache_path() const {
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return ".";
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}
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// Path to macOS .app bundle resources
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String OS::get_bundle_resource_dir() const {
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return ".";
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}
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// Path to macOS .app bundle embedded icon
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String OS::get_bundle_icon_path() const {
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return String();
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}
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// OS specific path for user://
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String OS::get_user_data_dir() const {
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return ".";
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}
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// Absolute path to res://
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String OS::get_resource_dir() const {
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return ProjectSettings::get_singleton()->get_resource_path();
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}
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// Access system-specific dirs like Documents, Downloads, etc.
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String OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
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return ".";
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}
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Error OS::shell_open(const String &p_uri) {
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return ERR_UNAVAILABLE;
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}
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Error OS::shell_show_in_file_manager(String p_path, bool p_open_folder) {
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p_path = p_path.trim_prefix("file://");
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if (!DirAccess::dir_exists_absolute(p_path)) {
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p_path = p_path.get_base_dir();
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}
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p_path = String("file://") + p_path;
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return shell_open(p_path);
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}
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// implement these with the canvas?
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uint64_t OS::get_static_memory_usage() const {
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return Memory::get_mem_usage();
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}
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uint64_t OS::get_static_memory_peak_usage() const {
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return Memory::get_mem_max_usage();
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}
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Error OS::set_cwd(const String &p_cwd) {
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return ERR_CANT_OPEN;
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}
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Dictionary OS::get_memory_info() const {
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Dictionary meminfo;
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meminfo["physical"] = -1;
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meminfo["free"] = -1;
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meminfo["available"] = -1;
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meminfo["stack"] = -1;
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return meminfo;
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}
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void OS::yield() {
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}
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void OS::ensure_user_data_dir() {
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String dd = get_user_data_dir();
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if (DirAccess::exists(dd)) {
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return;
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}
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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Error err = da->make_dir_recursive(dd);
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ERR_FAIL_COND_MSG(err != OK, "Error attempting to create data dir: " + dd + ".");
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}
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String OS::get_model_name() const {
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return "GenericDevice";
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}
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void OS::set_cmdline(const char *p_execpath, const List<String> &p_args, const List<String> &p_user_args) {
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_execpath = String::utf8(p_execpath);
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_cmdline = p_args;
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_user_args = p_user_args;
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}
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String OS::get_unique_id() const {
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return "";
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}
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int OS::get_processor_count() const {
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return THREADING_NAMESPACE::thread::hardware_concurrency();
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}
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String OS::get_processor_name() const {
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return "";
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}
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void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) {
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has_server_feature_callback = p_callback;
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}
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bool OS::has_feature(const String &p_feature) {
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// Feature tags are always lowercase for consistency.
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if (p_feature == get_identifier()) {
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return true;
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}
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if (p_feature == "movie") {
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return _writing_movie;
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}
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#ifdef DEBUG_ENABLED
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if (p_feature == "debug") {
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return true;
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}
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#endif // DEBUG_ENABLED
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#ifdef TOOLS_ENABLED
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if (p_feature == "editor") {
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return true;
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}
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if (p_feature == "editor_hint") {
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return _in_editor;
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} else if (p_feature == "editor_runtime") {
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return !_in_editor;
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}
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#else
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if (p_feature == "template") {
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return true;
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}
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#ifdef DEBUG_ENABLED
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if (p_feature == "template_debug") {
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return true;
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}
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#else
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if (p_feature == "template_release" || p_feature == "release") {
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return true;
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}
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#endif // DEBUG_ENABLED
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#endif // TOOLS_ENABLED
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#ifdef REAL_T_IS_DOUBLE
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if (p_feature == "double") {
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return true;
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}
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#else
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if (p_feature == "single") {
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return true;
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}
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#endif // REAL_T_IS_DOUBLE
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if (sizeof(void *) == 8 && p_feature == "64") {
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return true;
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}
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if (sizeof(void *) == 4 && p_feature == "32") {
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return true;
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}
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#if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(__i386) || defined(__i386__) || defined(_M_IX86) || defined(_M_X64)
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#if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(_M_X64)
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if (p_feature == "x86_64") {
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return true;
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}
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#elif defined(__i386) || defined(__i386__) || defined(_M_IX86)
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if (p_feature == "x86_32") {
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return true;
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}
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#endif
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if (p_feature == "x86") {
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return true;
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}
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#elif defined(__arm__) || defined(__aarch64__) || defined(_M_ARM) || defined(_M_ARM64)
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#if defined(__aarch64__) || defined(_M_ARM64)
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if (p_feature == "arm64") {
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return true;
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}
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#elif defined(__arm__) || defined(_M_ARM)
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if (p_feature == "arm32") {
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return true;
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}
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#endif
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#if defined(__ARM_ARCH_7A__)
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if (p_feature == "armv7a" || p_feature == "armv7") {
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return true;
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}
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#endif
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#if defined(__ARM_ARCH_7S__)
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if (p_feature == "armv7s" || p_feature == "armv7") {
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return true;
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}
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#endif
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if (p_feature == "arm") {
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return true;
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}
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#elif defined(__riscv)
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#if __riscv_xlen == 8
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if (p_feature == "rv64") {
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return true;
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}
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#endif
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if (p_feature == "riscv") {
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return true;
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}
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#elif defined(__powerpc__)
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#if defined(__powerpc64__)
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if (p_feature == "ppc64") {
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return true;
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}
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#endif
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if (p_feature == "ppc") {
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return true;
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}
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#elif defined(__wasm__)
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#if defined(__wasm64__)
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if (p_feature == "wasm64") {
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return true;
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}
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#elif defined(__wasm32__)
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if (p_feature == "wasm32") {
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return true;
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}
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#endif
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if (p_feature == "wasm") {
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return true;
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}
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#endif
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#if defined(IOS_SIMULATOR)
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if (p_feature == "simulator") {
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return true;
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}
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#endif
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#ifdef THREADS_ENABLED
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if (p_feature == "threads") {
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return true;
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}
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#endif
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if (_check_internal_feature_support(p_feature)) {
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return true;
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}
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if (has_server_feature_callback && has_server_feature_callback(p_feature)) {
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return true;
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}
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if (ProjectSettings::get_singleton()->has_custom_feature(p_feature)) {
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return true;
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}
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return false;
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}
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bool OS::is_sandboxed() const {
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return false;
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}
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void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) {
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restart_on_exit = p_restart;
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restart_commandline = p_restart_arguments;
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}
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bool OS::is_restart_on_exit_set() const {
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return restart_on_exit;
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}
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List<String> OS::get_restart_on_exit_arguments() const {
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return restart_commandline;
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}
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PackedStringArray OS::get_connected_midi_inputs() {
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if (MIDIDriver::get_singleton()) {
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return MIDIDriver::get_singleton()->get_connected_inputs();
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}
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PackedStringArray list;
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ERR_FAIL_V_MSG(list, vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
|
|
}
|
|
|
|
void OS::open_midi_inputs() {
|
|
if (MIDIDriver::get_singleton()) {
|
|
MIDIDriver::get_singleton()->open();
|
|
} else {
|
|
ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
|
|
}
|
|
}
|
|
|
|
void OS::close_midi_inputs() {
|
|
if (MIDIDriver::get_singleton()) {
|
|
MIDIDriver::get_singleton()->close();
|
|
} else {
|
|
ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
|
|
}
|
|
}
|
|
|
|
void OS::add_frame_delay(bool p_can_draw) {
|
|
const uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
|
|
if (frame_delay) {
|
|
// Add fixed frame delay to decrease CPU/GPU usage. This doesn't take
|
|
// the actual frame time into account.
|
|
// Due to the high fluctuation of the actual sleep duration, it's not recommended
|
|
// to use this as a FPS limiter.
|
|
delay_usec(frame_delay * 1000);
|
|
}
|
|
|
|
// Add a dynamic frame delay to decrease CPU/GPU usage. This takes the
|
|
// previous frame time into account for a smoother result.
|
|
uint64_t dynamic_delay = 0;
|
|
if (is_in_low_processor_usage_mode() || !p_can_draw) {
|
|
dynamic_delay = get_low_processor_usage_mode_sleep_usec();
|
|
}
|
|
const int max_fps = Engine::get_singleton()->get_max_fps();
|
|
if (max_fps > 0 && !Engine::get_singleton()->is_editor_hint()) {
|
|
// Override the low processor usage mode sleep delay if the target FPS is lower.
|
|
dynamic_delay = MAX(dynamic_delay, (uint64_t)(1000000 / max_fps));
|
|
}
|
|
|
|
if (dynamic_delay > 0) {
|
|
target_ticks += dynamic_delay;
|
|
uint64_t current_ticks = get_ticks_usec();
|
|
|
|
if (current_ticks < target_ticks) {
|
|
delay_usec(target_ticks - current_ticks);
|
|
}
|
|
|
|
current_ticks = get_ticks_usec();
|
|
target_ticks = MIN(MAX(target_ticks, current_ticks - dynamic_delay), current_ticks + dynamic_delay);
|
|
}
|
|
}
|
|
|
|
Error OS::setup_remote_filesystem(const String &p_server_host, int p_port, const String &p_password, String &r_project_path) {
|
|
return default_rfs.synchronize_with_server(p_server_host, p_port, p_password, r_project_path);
|
|
}
|
|
|
|
OS::PreferredTextureFormat OS::get_preferred_texture_format() const {
|
|
#if defined(__arm__) || defined(__aarch64__) || defined(_M_ARM) || defined(_M_ARM64)
|
|
return PREFERRED_TEXTURE_FORMAT_ETC2_ASTC; // By rule, ARM hardware uses ETC texture compression.
|
|
#elif defined(__x86_64__) || defined(_M_X64) || defined(i386) || defined(__i386__) || defined(__i386) || defined(_M_IX86)
|
|
return PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; // By rule, X86 hardware prefers S3TC and derivatives.
|
|
#else
|
|
return PREFERRED_TEXTURE_FORMAT_S3TC_BPTC; // Override in platform if needed.
|
|
#endif
|
|
}
|
|
|
|
void OS::set_use_benchmark(bool p_use_benchmark) {
|
|
use_benchmark = p_use_benchmark;
|
|
}
|
|
|
|
bool OS::is_use_benchmark_set() {
|
|
return use_benchmark;
|
|
}
|
|
|
|
void OS::set_benchmark_file(const String &p_benchmark_file) {
|
|
benchmark_file = p_benchmark_file;
|
|
}
|
|
|
|
String OS::get_benchmark_file() {
|
|
return benchmark_file;
|
|
}
|
|
|
|
void OS::benchmark_begin_measure(const String &p_context, const String &p_what) {
|
|
#ifdef TOOLS_ENABLED
|
|
Pair<String, String> mark_key(p_context, p_what);
|
|
ERR_FAIL_COND_MSG(benchmark_marks_from.has(mark_key), vformat("Benchmark key '%s:%s' already exists.", p_context, p_what));
|
|
|
|
benchmark_marks_from[mark_key] = OS::get_singleton()->get_ticks_usec();
|
|
#endif
|
|
}
|
|
void OS::benchmark_end_measure(const String &p_context, const String &p_what) {
|
|
#ifdef TOOLS_ENABLED
|
|
Pair<String, String> mark_key(p_context, p_what);
|
|
ERR_FAIL_COND_MSG(!benchmark_marks_from.has(mark_key), vformat("Benchmark key '%s:%s' doesn't exist.", p_context, p_what));
|
|
|
|
uint64_t total = OS::get_singleton()->get_ticks_usec() - benchmark_marks_from[mark_key];
|
|
double total_f = double(total) / double(1000000);
|
|
benchmark_marks_final[mark_key] = total_f;
|
|
#endif
|
|
}
|
|
|
|
void OS::benchmark_dump() {
|
|
#ifdef TOOLS_ENABLED
|
|
if (!use_benchmark) {
|
|
return;
|
|
}
|
|
|
|
if (!benchmark_file.is_empty()) {
|
|
Ref<FileAccess> f = FileAccess::open(benchmark_file, FileAccess::WRITE);
|
|
if (f.is_valid()) {
|
|
Dictionary benchmark_marks;
|
|
for (const KeyValue<Pair<String, String>, double> &E : benchmark_marks_final) {
|
|
const String mark_key = vformat("[%s] %s", E.key.first, E.key.second);
|
|
benchmark_marks[mark_key] = E.value;
|
|
}
|
|
|
|
Ref<JSON> json;
|
|
json.instantiate();
|
|
f->store_string(json->stringify(benchmark_marks, "\t", false, true));
|
|
}
|
|
} else {
|
|
HashMap<String, String> results;
|
|
for (const KeyValue<Pair<String, String>, double> &E : benchmark_marks_final) {
|
|
if (E.key.first == "Startup" && !results.has(E.key.first)) {
|
|
results.insert(E.key.first, "", true); // Hack to make sure "Startup" always comes first.
|
|
}
|
|
|
|
results[E.key.first] += vformat("\t\t- %s: %.3f msec.\n", E.key.second, (E.value * 1000));
|
|
}
|
|
|
|
print_line("BENCHMARK:");
|
|
for (const KeyValue<String, String> &E : results) {
|
|
print_line(vformat("\t[%s]\n%s", E.key, E.value));
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
OS::OS() {
|
|
singleton = this;
|
|
|
|
Vector<Logger *> loggers;
|
|
loggers.push_back(memnew(StdLogger));
|
|
_set_logger(memnew(CompositeLogger(loggers)));
|
|
}
|
|
|
|
OS::~OS() {
|
|
if (_logger) {
|
|
memdelete(_logger);
|
|
}
|
|
singleton = nullptr;
|
|
}
|