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![Juan Linietsky](/assets/img/avatar_default.png)
This PR adds 3 types of audio streams used for interactive music support. * AudioStreamInteractive: Allows setting several sub-streams and transition between them with many options. * AudioStreamPlaylist: Allows sequential or shuffled playback of a list of streams. * AudioStreamSynchronized: Allows synchronous playback of several streams, the volume of each can be controlled. Theese three stream types can be combined to create complex, layered interactive music and transitions between them, similar to software such as WWise.
417 lines
18 KiB
C++
417 lines
18 KiB
C++
/**************************************************************************/
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/* audio_stream_interactive_editor_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "audio_stream_interactive_editor_plugin.h"
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#include "../audio_stream_interactive.h"
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#include "core/input/input.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/spin_box.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tree.h"
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void AudioStreamInteractiveTransitionEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_THEME_CHANGED) {
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fade_mode->clear();
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fade_mode->add_icon_item(get_editor_theme_icon(SNAME("FadeDisabled")), TTR("Disabled"), AudioStreamInteractive::FADE_DISABLED);
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fade_mode->add_icon_item(get_editor_theme_icon(SNAME("FadeIn")), TTR("Fade-In"), AudioStreamInteractive::FADE_IN);
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fade_mode->add_icon_item(get_editor_theme_icon(SNAME("FadeOut")), TTR("Fade-Out"), AudioStreamInteractive::FADE_OUT);
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fade_mode->add_icon_item(get_editor_theme_icon(SNAME("FadeCross")), TTR("Cross-Fade"), AudioStreamInteractive::FADE_CROSS);
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fade_mode->add_icon_item(get_editor_theme_icon(SNAME("AutoPlay")), TTR("Automatic"), AudioStreamInteractive::FADE_AUTOMATIC);
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}
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}
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void AudioStreamInteractiveTransitionEditor::_bind_methods() {
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ClassDB::bind_method("_update_transitions", &AudioStreamInteractiveTransitionEditor::_update_transitions);
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}
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void AudioStreamInteractiveTransitionEditor::_edited() {
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if (updating) {
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return;
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}
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bool enabled = transition_enabled->is_pressed();
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AudioStreamInteractive::TransitionFromTime from = AudioStreamInteractive::TransitionFromTime(transition_from->get_selected());
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AudioStreamInteractive::TransitionToTime to = AudioStreamInteractive::TransitionToTime(transition_to->get_selected());
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AudioStreamInteractive::FadeMode fade = AudioStreamInteractive::FadeMode(fade_mode->get_selected());
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float beats = fade_beats->get_value();
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bool use_filler = filler_clip->get_selected() > 0;
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int filler = use_filler ? filler_clip->get_selected() - 1 : 0;
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bool hold = hold_previous->is_pressed();
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EditorUndoRedoManager::get_singleton()->create_action("Edit Transitions");
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for (int i = 0; i < selected.size(); i++) {
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if (!enabled) {
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if (audio_stream_interactive->has_transition(selected[i].x, selected[i].y)) {
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EditorUndoRedoManager::get_singleton()->add_do_method(audio_stream_interactive, "erase_transition", selected[i].x, selected[i].y);
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}
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} else {
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EditorUndoRedoManager::get_singleton()->add_do_method(audio_stream_interactive, "add_transition", selected[i].x, selected[i].y, from, to, fade, beats, use_filler, filler, hold);
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}
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}
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EditorUndoRedoManager::get_singleton()->add_undo_property(audio_stream_interactive, "_transitions", audio_stream_interactive->get("_transitions"));
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EditorUndoRedoManager::get_singleton()->add_do_method(this, "_update_transitions");
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EditorUndoRedoManager::get_singleton()->add_undo_method(this, "_update_transitions");
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EditorUndoRedoManager::get_singleton()->commit_action();
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}
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void AudioStreamInteractiveTransitionEditor::_update_selection() {
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updating_selection = false;
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int clip_count = audio_stream_interactive->get_clip_count();
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selected.clear();
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Vector2i editing;
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int editing_order = -1;
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for (int i = 0; i <= clip_count; i++) {
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for (int j = 0; j <= clip_count; j++) {
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if (rows[i]->is_selected(j)) {
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Vector2i meta = rows[i]->get_metadata(j);
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if (selection_order.has(meta)) {
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int order = selection_order[meta];
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if (order > editing_order) {
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editing = meta;
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}
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}
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selected.push_back(meta);
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}
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}
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}
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transition_enabled->set_disabled(selected.is_empty());
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transition_from->set_disabled(selected.is_empty());
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transition_to->set_disabled(selected.is_empty());
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fade_mode->set_disabled(selected.is_empty());
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fade_beats->set_editable(!selected.is_empty());
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filler_clip->set_disabled(selected.is_empty());
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hold_previous->set_disabled(selected.is_empty());
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if (selected.size() == 0) {
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return;
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}
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updating = true;
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if (!audio_stream_interactive->has_transition(editing.x, editing.y)) {
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transition_enabled->set_pressed(false);
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transition_from->select(0);
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transition_to->select(0);
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fade_mode->select(AudioStreamInteractive::FADE_AUTOMATIC);
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fade_beats->set_value(1.0);
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filler_clip->select(0);
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hold_previous->set_pressed(false);
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} else {
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transition_enabled->set_pressed(true);
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transition_from->select(audio_stream_interactive->get_transition_from_time(editing.x, editing.y));
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transition_to->select(audio_stream_interactive->get_transition_to_time(editing.x, editing.y));
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fade_mode->select(audio_stream_interactive->get_transition_fade_mode(editing.x, editing.y));
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fade_beats->set_value(audio_stream_interactive->get_transition_fade_beats(editing.x, editing.y));
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if (audio_stream_interactive->is_transition_using_filler_clip(editing.x, editing.y)) {
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filler_clip->select(audio_stream_interactive->get_transition_filler_clip(editing.x, editing.y) + 1);
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} else {
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filler_clip->select(0);
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}
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hold_previous->set_pressed(audio_stream_interactive->is_transition_holding_previous(editing.x, editing.y));
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}
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updating = false;
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}
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void AudioStreamInteractiveTransitionEditor::_cell_selected(TreeItem *p_item, int p_column, bool p_selected) {
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int to = p_item->get_meta("to");
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int from = p_column == audio_stream_interactive->get_clip_count() ? AudioStreamInteractive::CLIP_ANY : p_column;
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if (p_selected) {
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selection_order[Vector2i(from, to)] = order_counter++;
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}
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if (!updating_selection) {
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MessageQueue::get_singleton()->push_callable(callable_mp(this, &AudioStreamInteractiveTransitionEditor::_update_selection));
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updating_selection = true;
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}
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}
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void AudioStreamInteractiveTransitionEditor::_update_transitions() {
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if (!is_visible()) {
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return;
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}
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int clip_count = audio_stream_interactive->get_clip_count();
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Color font_color = tree->get_theme_color("font_color", "Tree");
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Color font_color_default = font_color;
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font_color_default.a *= 0.5;
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Ref<Texture> fade_icons[5] = {
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get_editor_theme_icon(SNAME("FadeDisabled")),
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get_editor_theme_icon(SNAME("FadeIn")),
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get_editor_theme_icon(SNAME("FadeOut")),
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get_editor_theme_icon(SNAME("FadeCross")),
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get_editor_theme_icon(SNAME("AutoPlay"))
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};
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for (int i = 0; i <= clip_count; i++) {
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for (int j = 0; j <= clip_count; j++) {
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String txt;
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int from = i == clip_count ? AudioStreamInteractive::CLIP_ANY : i;
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int to = j == clip_count ? AudioStreamInteractive::CLIP_ANY : j;
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bool exists = audio_stream_interactive->has_transition(from, to);
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String tooltip;
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Ref<Texture> icon;
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if (!exists) {
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if (audio_stream_interactive->has_transition(AudioStreamInteractive::CLIP_ANY, to)) {
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from = AudioStreamInteractive::CLIP_ANY;
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tooltip = "Using Any Clip -> " + audio_stream_interactive->get_clip_name(to) + ".";
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} else if (audio_stream_interactive->has_transition(from, AudioStreamInteractive::CLIP_ANY)) {
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to = AudioStreamInteractive::CLIP_ANY;
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tooltip = "Using " + audio_stream_interactive->get_clip_name(from) + " -> Any Clip.";
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} else if (audio_stream_interactive->has_transition(AudioStreamInteractive::CLIP_ANY, AudioStreamInteractive::CLIP_ANY)) {
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from = to = AudioStreamInteractive::CLIP_ANY;
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tooltip = "Using All CLips -> Any Clip.";
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} else {
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tooltip = "No transition available.";
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}
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}
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if (audio_stream_interactive->has_transition(from, to)) {
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icon = fade_icons[audio_stream_interactive->get_transition_fade_mode(from, to)];
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switch (audio_stream_interactive->get_transition_from_time(from, to)) {
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case AudioStreamInteractive::TRANSITION_FROM_TIME_IMMEDIATE: {
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txt += TTR("Immediate");
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} break;
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case AudioStreamInteractive::TRANSITION_FROM_TIME_NEXT_BEAT: {
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txt += TTR("Next Beat");
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} break;
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case AudioStreamInteractive::TRANSITION_FROM_TIME_NEXT_BAR: {
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txt += TTR("Next Bar");
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} break;
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case AudioStreamInteractive::TRANSITION_FROM_TIME_END: {
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txt += TTR("Clip End");
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} break;
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default: {
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}
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}
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switch (audio_stream_interactive->get_transition_to_time(from, to)) {
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case AudioStreamInteractive::TRANSITION_TO_TIME_SAME_POSITION: {
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txt += TTR(L"⮕ Same");
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} break;
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case AudioStreamInteractive::TRANSITION_TO_TIME_START: {
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txt += TTR(L"⮕ Start");
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} break;
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case AudioStreamInteractive::TRANSITION_TO_TIME_PREVIOUS_POSITION: {
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txt += TTR(L"⮕ Prev");
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} break;
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default: {
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}
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}
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}
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rows[j]->set_icon(i, icon);
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rows[j]->set_text(i, txt);
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rows[j]->set_tooltip_text(i, tooltip);
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if (exists) {
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rows[j]->set_custom_color(i, font_color);
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rows[j]->set_icon_modulate(i, Color(1, 1, 1, 1));
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} else {
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rows[j]->set_custom_color(i, font_color_default);
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rows[j]->set_icon_modulate(i, Color(1, 1, 1, 0.5));
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}
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}
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}
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}
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void AudioStreamInteractiveTransitionEditor::edit(Object *p_obj) {
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audio_stream_interactive = Object::cast_to<AudioStreamInteractive>(p_obj);
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if (!audio_stream_interactive) {
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return;
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}
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Ref<Font> header_font = get_theme_font("bold", "EditorFonts");
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int header_font_size = get_theme_font_size("bold_size", "EditorFonts");
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tree->clear();
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rows.clear();
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selection_order.clear();
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selected.clear();
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int clip_count = audio_stream_interactive->get_clip_count();
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tree->set_columns(clip_count + 2);
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TreeItem *root = tree->create_item();
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TreeItem *header = tree->create_item(root); // Header
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int header_index = clip_count + 1;
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header->set_text(header_index, TTR("From / To"));
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header->set_editable(0, false);
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filler_clip->clear();
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filler_clip->add_item("Disabled", -1);
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Color header_color = get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor));
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int max_w = 0;
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updating = true;
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for (int i = 0; i <= clip_count; i++) {
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int cell_index = i;
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int clip_i = i == clip_count ? AudioStreamInteractive::CLIP_ANY : i;
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header->set_editable(cell_index, false);
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header->set_selectable(cell_index, false);
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header->set_custom_font(cell_index, header_font);
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header->set_custom_font_size(cell_index, header_font_size);
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header->set_custom_bg_color(cell_index, header_color);
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String name;
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if (i == clip_count) {
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name = TTR("Any Clip");
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} else {
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name = audio_stream_interactive->get_clip_name(i);
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}
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int min_w = header_font->get_string_size(name + "XX").width;
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tree->set_column_expand(cell_index, false);
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tree->set_column_custom_minimum_width(cell_index, min_w);
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max_w = MAX(max_w, min_w);
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header->set_text(cell_index, name);
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TreeItem *row = tree->create_item(root);
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row->set_text(header_index, name);
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row->set_selectable(header_index, false);
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row->set_custom_font(header_index, header_font);
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row->set_custom_font_size(header_index, header_font_size);
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row->set_custom_bg_color(header_index, header_color);
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row->set_meta("to", clip_i);
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for (int j = 0; j <= clip_count; j++) {
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int clip_j = j == clip_count ? AudioStreamInteractive::CLIP_ANY : j;
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row->set_metadata(j, Vector2i(clip_j, clip_i));
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}
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rows.push_back(row);
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if (i < clip_count) {
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filler_clip->add_item(name, i);
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}
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}
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tree->set_column_expand(header_index, false);
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tree->set_column_custom_minimum_width(header_index, max_w);
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selection_order.clear();
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_update_selection();
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popup_centered_ratio(0.6);
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updating = false;
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_update_transitions();
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}
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AudioStreamInteractiveTransitionEditor::AudioStreamInteractiveTransitionEditor() {
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set_title(TTR("AudioStreamInteractive Transition Editor"));
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split = memnew(HSplitContainer);
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add_child(split);
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tree = memnew(Tree);
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tree->set_hide_root(true);
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tree->add_theme_constant_override("draw_guides", 1);
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tree->set_select_mode(Tree::SELECT_MULTI);
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split->add_child(tree);
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tree->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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tree->connect("multi_selected", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_cell_selected));
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VBoxContainer *edit_vb = memnew(VBoxContainer);
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split->add_child(edit_vb);
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transition_enabled = memnew(CheckBox);
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transition_enabled->set_text(TTR("Use Transition"));
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edit_vb->add_margin_child(TTR("Transition Enabled:"), transition_enabled);
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transition_enabled->connect("pressed", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_edited));
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transition_from = memnew(OptionButton);
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edit_vb->add_margin_child(TTR("Transition From:"), transition_from);
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transition_from->add_item(TTR("Immediate"), AudioStreamInteractive::TRANSITION_FROM_TIME_IMMEDIATE);
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transition_from->add_item(TTR("Next Beat"), AudioStreamInteractive::TRANSITION_FROM_TIME_NEXT_BEAT);
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transition_from->add_item(TTR("Next Bar"), AudioStreamInteractive::TRANSITION_FROM_TIME_NEXT_BAR);
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transition_from->add_item(TTR("Clip End"), AudioStreamInteractive::TRANSITION_FROM_TIME_END);
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transition_from->connect("item_selected", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_edited).unbind(1));
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transition_to = memnew(OptionButton);
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edit_vb->add_margin_child(TTR("Transition To:"), transition_to);
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transition_to->add_item(TTR("Same Position"), AudioStreamInteractive::TRANSITION_TO_TIME_SAME_POSITION);
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transition_to->add_item(TTR("Clip Start"), AudioStreamInteractive::TRANSITION_TO_TIME_START);
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transition_to->add_item(TTR("Prev Position"), AudioStreamInteractive::TRANSITION_TO_TIME_PREVIOUS_POSITION);
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transition_to->connect("item_selected", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_edited).unbind(1));
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fade_mode = memnew(OptionButton);
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edit_vb->add_margin_child(TTR("Fade Mode:"), fade_mode);
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fade_mode->connect("item_selected", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_edited).unbind(1));
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fade_beats = memnew(SpinBox);
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edit_vb->add_margin_child(TTR("Fade Beats:"), fade_beats);
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fade_beats->set_max(16);
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fade_beats->set_step(0.1);
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fade_beats->connect("value_changed", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_edited).unbind(1));
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filler_clip = memnew(OptionButton);
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edit_vb->add_margin_child(TTR("Filler Clip:"), filler_clip);
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filler_clip->connect("item_selected", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_edited).unbind(1));
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hold_previous = memnew(CheckBox);
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hold_previous->set_text(TTR("Enabled"));
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hold_previous->connect("pressed", callable_mp(this, &AudioStreamInteractiveTransitionEditor::_edited));
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edit_vb->add_margin_child(TTR("Hold Previous:"), hold_previous);
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set_exclusive(true);
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}
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////////////////////////
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bool EditorInspectorPluginAudioStreamInteractive::can_handle(Object *p_object) {
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return Object::cast_to<AudioStreamInteractive>(p_object);
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}
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void EditorInspectorPluginAudioStreamInteractive::_edit(Object *p_object) {
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audio_stream_interactive_transition_editor->edit(p_object);
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}
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void EditorInspectorPluginAudioStreamInteractive::parse_end(Object *p_object) {
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if (Object::cast_to<AudioStreamInteractive>(p_object)) {
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Button *button = EditorInspector::create_inspector_action_button(TTR("Edit Transitions"));
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button->set_icon(audio_stream_interactive_transition_editor->get_editor_theme_icon(SNAME("Blend")));
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button->connect("pressed", callable_mp(this, &EditorInspectorPluginAudioStreamInteractive::_edit).bind(p_object));
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add_custom_control(button);
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}
|
|
}
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EditorInspectorPluginAudioStreamInteractive::EditorInspectorPluginAudioStreamInteractive() {
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audio_stream_interactive_transition_editor = memnew(AudioStreamInteractiveTransitionEditor);
|
|
EditorNode::get_singleton()->get_gui_base()->add_child(audio_stream_interactive_transition_editor);
|
|
}
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|
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AudioStreamInteractiveEditorPlugin::AudioStreamInteractiveEditorPlugin() {
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|
Ref<EditorInspectorPluginAudioStreamInteractive> inspector_plugin;
|
|
inspector_plugin.instantiate();
|
|
add_inspector_plugin(inspector_plugin);
|
|
}
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