godot/servers/rendering
Rémi Verschelde a57c7208eb
Merge pull request #93376 from stuartcarnie/sgc/canvasrd_dead_code
Remove unused flag and code from canvas renderer
2024-06-20 16:18:53 +02:00
..
dummy
environment
renderer_rd Merge pull request #93376 from stuartcarnie/sgc/canvasrd_dead_code 2024-06-20 16:18:53 +02:00
storage Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
renderer_canvas_cull.cpp Add repeats in ysort child collection 2024-06-15 10:53:32 -04:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor.cpp fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor.h fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Ensure Motion Vectors are enabled by particles and skeletons when using the Motion Vector debug draw option 2024-06-11 12:46:56 -07:00
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc
rendering_device.cpp Merge pull request #92587 from RandomShaper/validate_tex_usage 2024-05-31 14:16:55 +02:00
rendering_device.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h
rendering_device_graph.cpp
rendering_device_graph.h
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp Prevent changing some built-ins in spatial shaders 2024-06-17 19:18:14 +03:00
shader_types.h
shader_warnings.cpp
shader_warnings.h