godot/scene
Rémi Verschelde 9d8697ab01
Merge pull request #89686 from kleonc/unique-node-names-check-owned-then-in-owner
Always look for unique node names in owner if not found in owned nodes
2024-03-24 01:21:28 +01:00
..
2d Merge pull request #89111 from AThousandShips/vec_use 2024-03-24 01:14:51 +01:00
3d Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
animation Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree 2024-03-24 01:12:42 +01:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Merge pull request #89664 from voylin/tree-empty-clicked-fix 2024-03-24 01:20:59 +01:00
main Merge pull request #89686 from kleonc/unique-node-names-check-owned-then-in-owner 2024-03-24 01:21:28 +01:00
resources Merge pull request #89111 from AThousandShips/vec_use 2024-03-24 01:14:51 +01:00
theme SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00