mirror of
https://github.com/godotengine/godot
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705 lines
21 KiB
C++
705 lines
21 KiB
C++
/*************************************************************************/
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/* test_variant.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEST_VARIANT_H
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#define TEST_VARIANT_H
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#include "core/variant/variant.h"
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#include "core/variant/variant_parser.h"
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#include "tests/test_macros.h"
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namespace TestVariant {
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TEST_CASE("[Variant] Writer and parser integer") {
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int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31, +2^31-1].
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String a32_str;
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VariantWriter::write_to_string(a32, a32_str);
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CHECK_MESSAGE(a32_str != "-2147483648", "Should not wrap around");
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int64_t b64 = 9223372036854775807; // 2^63-1, upper bound for signed 64-bit int.
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String b64_str;
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VariantWriter::write_to_string(b64, b64_str);
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CHECK_MESSAGE(b64_str == "9223372036854775807", "Should not wrap around.");
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VariantParser::StreamString ss;
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String errs;
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int line;
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Variant b64_parsed;
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int64_t b64_int_parsed;
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ss.s = b64_str;
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VariantParser::parse(&ss, b64_parsed, errs, line);
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b64_int_parsed = b64_parsed;
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CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "Should parse back.");
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ss.s = "9223372036854775808"; // Overflowed by one.
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VariantParser::parse(&ss, b64_parsed, errs, line);
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b64_int_parsed = b64_parsed;
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CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value.");
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ss.s = "1e100"; // Googol! Scientific notation.
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VariantParser::parse(&ss, b64_parsed, errs, line);
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b64_int_parsed = b64_parsed;
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CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value.");
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}
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TEST_CASE("[Variant] Writer and parser Variant::FLOAT") {
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// Variant::FLOAT is always 64-bit (C++ double).
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// This is the maximum non-infinity double-precision float.
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double a64 = 179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.0;
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String a64_str;
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VariantWriter::write_to_string(a64, a64_str);
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CHECK_MESSAGE(a64_str == "1.79769e+308", "Writes in scientific notation.");
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CHECK_MESSAGE(a64_str != "inf", "Should not overflow.");
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CHECK_MESSAGE(a64_str != "nan", "The result should be defined.");
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String errs;
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int line;
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Variant variant_parsed;
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double float_parsed;
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VariantParser::StreamString bss;
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bss.s = a64_str;
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VariantParser::parse(&bss, variant_parsed, errs, line);
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float_parsed = variant_parsed;
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// Loses precision, but that's alright.
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CHECK_MESSAGE(float_parsed == 1.79769e+308, "Should parse back.");
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// Approximation of Googol with a double-precision float.
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VariantParser::StreamString css;
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css.s = "1.0e+100";
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VariantParser::parse(&css, variant_parsed, errs, line);
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float_parsed = variant_parsed;
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CHECK_MESSAGE(float_parsed == 1.0e+100, "Should match the double literal.");
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}
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TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
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Variant int_v = 0;
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Variant bool_v = true;
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int_v = bool_v; // int_v is now a bool
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CHECK(int_v == Variant(true));
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bool_v = false;
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int_v = bool_v;
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CHECK(int_v.get_type() == Variant::BOOL);
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Variant float_v = 0.0f;
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bool_v = true;
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float_v = bool_v;
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CHECK(float_v == Variant(true));
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bool_v = false;
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float_v = bool_v;
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CHECK(float_v.get_type() == Variant::BOOL);
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Variant string_v = "";
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bool_v = true;
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string_v = bool_v;
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CHECK(string_v == Variant(true));
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bool_v = false;
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string_v = bool_v;
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CHECK(string_v.get_type() == Variant::BOOL);
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Variant vec2_v = Vector2(0, 0);
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bool_v = true;
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vec2_v = bool_v;
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CHECK(vec2_v == Variant(true));
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bool_v = false;
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vec2_v = bool_v;
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CHECK(vec2_v.get_type() == Variant::BOOL);
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Variant vec2i_v = Vector2i(0, 0);
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bool_v = true;
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vec2i_v = bool_v;
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CHECK(vec2i_v == Variant(true));
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bool_v = false;
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vec2i_v = bool_v;
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CHECK(vec2i_v.get_type() == Variant::BOOL);
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Variant vec3_v = Vector3(0, 0, 0);
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bool_v = true;
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vec3_v = bool_v;
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CHECK(vec3_v == Variant(true));
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bool_v = false;
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vec3_v = bool_v;
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CHECK(vec3_v.get_type() == Variant::BOOL);
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Variant vec3i_v = Vector3i(0, 0, 0);
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bool_v = true;
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vec3i_v = bool_v;
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CHECK(vec3i_v == Variant(true));
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bool_v = false;
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vec3i_v = bool_v;
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CHECK(vec3i_v.get_type() == Variant::BOOL);
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Variant col_v = Color(0.5f, 0.2f, 0.75f);
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bool_v = true;
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col_v = bool_v;
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CHECK(col_v == Variant(true));
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bool_v = false;
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col_v = bool_v;
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CHECK(col_v.get_type() == Variant::BOOL);
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}
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TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
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Variant bool_v = false;
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Variant int_v = 2;
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bool_v = int_v; // Now bool_v is int
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CHECK(bool_v == Variant(2));
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int_v = -3;
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bool_v = int_v;
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CHECK(bool_v.get_type() == Variant::INT);
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Variant float_v = 0.0f;
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int_v = 2;
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float_v = int_v;
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CHECK(float_v == Variant(2));
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int_v = -3;
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float_v = int_v;
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CHECK(float_v.get_type() == Variant::INT);
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Variant string_v = "";
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int_v = 2;
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string_v = int_v;
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CHECK(string_v == Variant(2));
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int_v = -3;
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string_v = int_v;
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CHECK(string_v.get_type() == Variant::INT);
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Variant vec2_v = Vector2(0, 0);
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int_v = 2;
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vec2_v = int_v;
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CHECK(vec2_v == Variant(2));
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int_v = -3;
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vec2_v = int_v;
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CHECK(vec2_v.get_type() == Variant::INT);
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Variant vec2i_v = Vector2i(0, 0);
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int_v = 2;
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vec2i_v = int_v;
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CHECK(vec2i_v == Variant(2));
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int_v = -3;
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vec2i_v = int_v;
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CHECK(vec2i_v.get_type() == Variant::INT);
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Variant vec3_v = Vector3(0, 0, 0);
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int_v = 2;
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vec3_v = int_v;
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CHECK(vec3_v == Variant(2));
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int_v = -3;
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vec3_v = int_v;
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CHECK(vec3_v.get_type() == Variant::INT);
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Variant vec3i_v = Vector3i(0, 0, 0);
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int_v = 2;
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vec3i_v = int_v;
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CHECK(vec3i_v == Variant(2));
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int_v = -3;
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vec3i_v = int_v;
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CHECK(vec3i_v.get_type() == Variant::INT);
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Variant col_v = Color(0.5f, 0.2f, 0.75f);
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int_v = 2;
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col_v = int_v;
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CHECK(col_v == Variant(2));
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int_v = -3;
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col_v = int_v;
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CHECK(col_v.get_type() == Variant::INT);
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}
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TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
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Variant bool_v = false;
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Variant float_v = 1.5f;
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bool_v = float_v; // Now bool_v is float
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CHECK(bool_v == Variant(1.5f));
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float_v = -4.6f;
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bool_v = float_v;
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CHECK(bool_v.get_type() == Variant::FLOAT);
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Variant int_v = 1;
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float_v = 1.5f;
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int_v = float_v;
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CHECK(int_v == Variant(1.5f));
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float_v = -4.6f;
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int_v = float_v;
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CHECK(int_v.get_type() == Variant::FLOAT);
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Variant string_v = "";
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float_v = 1.5f;
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string_v = float_v;
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CHECK(string_v == Variant(1.5f));
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float_v = -4.6f;
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string_v = float_v;
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CHECK(string_v.get_type() == Variant::FLOAT);
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Variant vec2_v = Vector2(0, 0);
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float_v = 1.5f;
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vec2_v = float_v;
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CHECK(vec2_v == Variant(1.5f));
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float_v = -4.6f;
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vec2_v = float_v;
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CHECK(vec2_v.get_type() == Variant::FLOAT);
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Variant vec2i_v = Vector2i(0, 0);
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float_v = 1.5f;
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vec2i_v = float_v;
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CHECK(vec2i_v == Variant(1.5f));
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float_v = -4.6f;
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vec2i_v = float_v;
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CHECK(vec2i_v.get_type() == Variant::FLOAT);
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Variant vec3_v = Vector3(0, 0, 0);
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float_v = 1.5f;
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vec3_v = float_v;
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CHECK(vec3_v == Variant(1.5f));
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float_v = -4.6f;
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vec3_v = float_v;
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CHECK(vec3_v.get_type() == Variant::FLOAT);
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Variant vec3i_v = Vector3i(0, 0, 0);
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float_v = 1.5f;
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vec3i_v = float_v;
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CHECK(vec3i_v == Variant(1.5f));
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float_v = -4.6f;
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vec3i_v = float_v;
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CHECK(vec3i_v.get_type() == Variant::FLOAT);
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Variant col_v = Color(0.5f, 0.2f, 0.75f);
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float_v = 1.5f;
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col_v = float_v;
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CHECK(col_v == Variant(1.5f));
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float_v = -4.6f;
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col_v = float_v;
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CHECK(col_v.get_type() == Variant::FLOAT);
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}
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TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i and Color") {
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Variant bool_v = false;
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Variant string_v = "Hello";
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bool_v = string_v; // Now bool_v is string
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CHECK(bool_v == Variant("Hello"));
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string_v = "Hello there";
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bool_v = string_v;
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CHECK(bool_v.get_type() == Variant::STRING);
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Variant int_v = 0;
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string_v = "Hello";
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int_v = string_v;
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CHECK(int_v == Variant("Hello"));
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string_v = "Hello there";
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int_v = string_v;
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CHECK(int_v.get_type() == Variant::STRING);
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Variant float_v = 0.0f;
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string_v = "Hello";
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float_v = string_v;
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CHECK(float_v == Variant("Hello"));
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string_v = "Hello there";
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float_v = string_v;
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CHECK(float_v.get_type() == Variant::STRING);
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Variant vec2_v = Vector2(0, 0);
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string_v = "Hello";
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vec2_v = string_v;
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CHECK(vec2_v == Variant("Hello"));
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string_v = "Hello there";
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vec2_v = string_v;
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CHECK(vec2_v.get_type() == Variant::STRING);
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Variant vec2i_v = Vector2i(0, 0);
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string_v = "Hello";
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vec2i_v = string_v;
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CHECK(vec2i_v == Variant("Hello"));
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string_v = "Hello there";
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vec2i_v = string_v;
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CHECK(vec2i_v.get_type() == Variant::STRING);
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Variant vec3_v = Vector3(0, 0, 0);
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string_v = "Hello";
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vec3_v = string_v;
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CHECK(vec3_v == Variant("Hello"));
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string_v = "Hello there";
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vec3_v = string_v;
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CHECK(vec3_v.get_type() == Variant::STRING);
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Variant vec3i_v = Vector3i(0, 0, 0);
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string_v = "Hello";
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vec3i_v = string_v;
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CHECK(vec3i_v == Variant("Hello"));
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string_v = "Hello there";
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vec3i_v = string_v;
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CHECK(vec3i_v.get_type() == Variant::STRING);
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Variant col_v = Color(0.5f, 0.2f, 0.75f);
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string_v = "Hello";
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col_v = string_v;
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CHECK(col_v == Variant("Hello"));
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string_v = "Hello there";
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col_v = string_v;
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CHECK(col_v.get_type() == Variant::STRING);
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}
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TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i and Color") {
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Variant bool_v = false;
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Variant vec2_v = Vector2(2.2f, 3.5f);
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bool_v = vec2_v; // Now bool_v is Vector2
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CHECK(bool_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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bool_v = vec2_v;
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CHECK(bool_v.get_type() == Variant::VECTOR2);
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Variant int_v = 0;
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vec2_v = Vector2(2.2f, 3.5f);
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int_v = vec2_v;
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CHECK(int_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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int_v = vec2_v;
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CHECK(int_v.get_type() == Variant::VECTOR2);
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Variant float_v = 0.0f;
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vec2_v = Vector2(2.2f, 3.5f);
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float_v = vec2_v;
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CHECK(float_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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float_v = vec2_v;
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CHECK(float_v.get_type() == Variant::VECTOR2);
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Variant string_v = "";
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vec2_v = Vector2(2.2f, 3.5f);
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string_v = vec2_v;
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CHECK(string_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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string_v = vec2_v;
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CHECK(string_v.get_type() == Variant::VECTOR2);
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Variant vec2i_v = Vector2i(0, 0);
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vec2_v = Vector2(2.2f, 3.5f);
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vec2i_v = vec2_v;
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CHECK(vec2i_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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vec2i_v = vec2_v;
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CHECK(vec2i_v.get_type() == Variant::VECTOR2);
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Variant vec3_v = Vector3(0, 0, 0);
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vec2_v = Vector2(2.2f, 3.5f);
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vec3_v = vec2_v;
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CHECK(vec3_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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vec3_v = vec2_v;
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CHECK(vec3_v.get_type() == Variant::VECTOR2);
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Variant vec3i_v = Vector3i(0, 0, 0);
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vec2_v = Vector2(2.2f, 3.5f);
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vec3i_v = vec2_v;
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CHECK(vec3i_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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vec3i_v = vec2_v;
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CHECK(vec3i_v.get_type() == Variant::VECTOR2);
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Variant col_v = Color(0.5f, 0.2f, 0.75f);
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vec2_v = Vector2(2.2f, 3.5f);
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col_v = vec2_v;
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CHECK(col_v == Variant(Vector2(2.2f, 3.5f)));
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vec2_v = Vector2(-5.4f, -7.9f);
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col_v = vec2_v;
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CHECK(col_v.get_type() == Variant::VECTOR2);
|
|
}
|
|
|
|
TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i and Color") {
|
|
Variant bool_v = false;
|
|
Variant vec2i_v = Vector2i(2, 3);
|
|
bool_v = vec2i_v; // Now bool_v is Vector2i
|
|
CHECK(bool_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
bool_v = vec2i_v;
|
|
CHECK(bool_v.get_type() == Variant::VECTOR2I);
|
|
|
|
Variant int_v = 0;
|
|
vec2i_v = Vector2i(2, 3);
|
|
int_v = vec2i_v;
|
|
CHECK(int_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
int_v = vec2i_v;
|
|
CHECK(int_v.get_type() == Variant::VECTOR2I);
|
|
|
|
Variant float_v = 0.0f;
|
|
vec2i_v = Vector2i(2, 3);
|
|
float_v = vec2i_v;
|
|
CHECK(float_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
float_v = vec2i_v;
|
|
CHECK(float_v.get_type() == Variant::VECTOR2I);
|
|
|
|
Variant string_v = "";
|
|
vec2i_v = Vector2i(2, 3);
|
|
string_v = vec2i_v;
|
|
CHECK(string_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
string_v = vec2i_v;
|
|
CHECK(string_v.get_type() == Variant::VECTOR2I);
|
|
|
|
Variant vec2_v = Vector2(0, 0);
|
|
vec2i_v = Vector2i(2, 3);
|
|
vec2_v = vec2i_v;
|
|
CHECK(vec2_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
vec2_v = vec2i_v;
|
|
CHECK(vec2i_v.get_type() == Variant::VECTOR2I);
|
|
|
|
Variant vec3_v = Vector3(0, 0, 0);
|
|
vec2i_v = Vector2i(2, 3);
|
|
vec3_v = vec2i_v;
|
|
CHECK(vec3_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
vec3_v = vec2i_v;
|
|
CHECK(vec3_v.get_type() == Variant::VECTOR2I);
|
|
|
|
Variant vec3i_v = Vector3i(0, 0, 0);
|
|
vec2i_v = Vector2i(2, 3);
|
|
vec3i_v = vec2i_v;
|
|
CHECK(vec3i_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
vec3i_v = vec2i_v;
|
|
CHECK(vec3i_v.get_type() == Variant::VECTOR2I);
|
|
|
|
Variant col_v = Color(0.5f, 0.2f, 0.75f);
|
|
vec2i_v = Vector2i(2, 3);
|
|
col_v = vec2i_v;
|
|
CHECK(col_v == Variant(Vector2i(2, 3)));
|
|
vec2i_v = Vector2i(-5, -7);
|
|
col_v = vec2i_v;
|
|
CHECK(col_v.get_type() == Variant::VECTOR2I);
|
|
}
|
|
|
|
TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i and Color") {
|
|
Variant bool_v = false;
|
|
Variant vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
bool_v = vec3_v; // Now bool_v is Vector3
|
|
CHECK(bool_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
bool_v = vec3_v;
|
|
CHECK(bool_v.get_type() == Variant::VECTOR3);
|
|
|
|
Variant int_v = 0;
|
|
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
int_v = vec3_v;
|
|
CHECK(int_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
int_v = vec3_v;
|
|
CHECK(int_v.get_type() == Variant::VECTOR3);
|
|
|
|
Variant float_v = 0.0f;
|
|
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
float_v = vec3_v;
|
|
CHECK(float_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
float_v = vec3_v;
|
|
CHECK(float_v.get_type() == Variant::VECTOR3);
|
|
|
|
Variant string_v = "";
|
|
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
string_v = vec3_v;
|
|
CHECK(string_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
string_v = vec3_v;
|
|
CHECK(string_v.get_type() == Variant::VECTOR3);
|
|
|
|
Variant vec2_v = Vector2(0, 0);
|
|
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
vec2_v = vec3_v;
|
|
CHECK(vec2_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
vec2_v = vec3_v;
|
|
CHECK(vec2_v.get_type() == Variant::VECTOR3);
|
|
|
|
Variant vec2i_v = Vector2i(0, 0);
|
|
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
vec2i_v = vec3_v;
|
|
CHECK(vec2i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
vec2i_v = vec3_v;
|
|
CHECK(vec2i_v.get_type() == Variant::VECTOR3);
|
|
|
|
Variant vec3i_v = Vector3i(0, 0, 0);
|
|
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
vec3i_v = vec3_v;
|
|
CHECK(vec3i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
vec3i_v = vec3_v;
|
|
CHECK(vec3i_v.get_type() == Variant::VECTOR3);
|
|
|
|
Variant col_v = Color(0.5f, 0.2f, 0.75f);
|
|
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
|
|
col_v = vec3_v;
|
|
CHECK(col_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
|
|
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
|
|
col_v = vec3_v;
|
|
CHECK(col_v.get_type() == Variant::VECTOR3);
|
|
}
|
|
|
|
TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color") {
|
|
Variant bool_v = false;
|
|
Variant vec3i_v = Vector3i(2, 3, 5);
|
|
bool_v = vec3i_v; // Now bool_v is Vector3i
|
|
CHECK(bool_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
bool_v = vec3i_v;
|
|
CHECK(bool_v.get_type() == Variant::VECTOR3I);
|
|
|
|
Variant int_v = 0;
|
|
vec3i_v = Vector3i(2, 3, 5);
|
|
int_v = vec3i_v;
|
|
CHECK(int_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
int_v = vec3i_v;
|
|
CHECK(int_v.get_type() == Variant::VECTOR3I);
|
|
|
|
Variant float_v = 0.0f;
|
|
vec3i_v = Vector3i(2, 3, 5);
|
|
float_v = vec3i_v;
|
|
CHECK(float_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
float_v = vec3i_v;
|
|
CHECK(float_v.get_type() == Variant::VECTOR3I);
|
|
|
|
Variant string_v = "";
|
|
vec3i_v = Vector3i(2, 3, 5);
|
|
string_v = vec3i_v;
|
|
CHECK(string_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
string_v = vec3i_v;
|
|
CHECK(string_v.get_type() == Variant::VECTOR3I);
|
|
|
|
Variant vec2_v = Vector2(0, 0);
|
|
vec3i_v = Vector3i(2, 3, 5);
|
|
vec2_v = vec3i_v;
|
|
CHECK(vec2_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
vec2_v = vec3i_v;
|
|
CHECK(vec2_v.get_type() == Variant::VECTOR3I);
|
|
|
|
Variant vec2i_v = Vector2i(0, 0);
|
|
vec3i_v = Vector3i(2, 3, 5);
|
|
vec2i_v = vec3i_v;
|
|
CHECK(vec2i_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
vec2i_v = vec3i_v;
|
|
CHECK(vec2i_v.get_type() == Variant::VECTOR3I);
|
|
|
|
Variant vec3_v = Vector3(0, 0, 0);
|
|
vec3i_v = Vector3i(2, 3, 5);
|
|
vec3_v = vec3i_v;
|
|
CHECK(vec3_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
vec3_v = vec3i_v;
|
|
CHECK(vec3_v.get_type() == Variant::VECTOR3I);
|
|
|
|
Variant col_v = Color(0.5f, 0.2f, 0.75f);
|
|
vec3i_v = Vector3i(2, 3, 5);
|
|
col_v = vec3i_v;
|
|
CHECK(col_v == Variant(Vector3i(2, 3, 5)));
|
|
vec3i_v = Vector3i(-5, -7, -2);
|
|
col_v = vec3i_v;
|
|
CHECK(col_v.get_type() == Variant::VECTOR3I);
|
|
}
|
|
|
|
TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Vec3i") {
|
|
Variant bool_v = false;
|
|
Variant col_v = Color(0.25f, 0.4f, 0.78f);
|
|
bool_v = col_v; // Now bool_v is Color
|
|
CHECK(bool_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
bool_v = col_v;
|
|
CHECK(bool_v.get_type() == Variant::COLOR);
|
|
|
|
Variant int_v = 0;
|
|
col_v = Color(0.25f, 0.4f, 0.78f);
|
|
int_v = col_v;
|
|
CHECK(int_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
int_v = col_v;
|
|
CHECK(int_v.get_type() == Variant::COLOR);
|
|
|
|
Variant float_v = 0.0f;
|
|
col_v = Color(0.25f, 0.4f, 0.78f);
|
|
float_v = col_v;
|
|
CHECK(float_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
float_v = col_v;
|
|
CHECK(float_v.get_type() == Variant::COLOR);
|
|
|
|
Variant string_v = "";
|
|
col_v = Color(0.25f, 0.4f, 0.78f);
|
|
string_v = col_v;
|
|
CHECK(string_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
string_v = col_v;
|
|
CHECK(string_v.get_type() == Variant::COLOR);
|
|
|
|
Variant vec2_v = Vector2(0, 0);
|
|
col_v = Color(0.25f, 0.4f, 0.78f);
|
|
vec2_v = col_v;
|
|
CHECK(vec2_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
vec2_v = col_v;
|
|
CHECK(vec2_v.get_type() == Variant::COLOR);
|
|
|
|
Variant vec2i_v = Vector2i(0, 0);
|
|
col_v = Color(0.25f, 0.4f, 0.78f);
|
|
vec2i_v = col_v;
|
|
CHECK(vec2i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
vec2i_v = col_v;
|
|
CHECK(vec2i_v.get_type() == Variant::COLOR);
|
|
|
|
Variant vec3_v = Vector3(0, 0, 0);
|
|
col_v = Color(0.25f, 0.4f, 0.78f);
|
|
vec3_v = col_v;
|
|
CHECK(vec3_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
vec3_v = col_v;
|
|
CHECK(vec3_v.get_type() == Variant::COLOR);
|
|
|
|
Variant vec3i_v = Vector3i(0, 0, 0);
|
|
col_v = Color(0.25f, 0.4f, 0.78f);
|
|
vec3i_v = col_v;
|
|
CHECK(vec3i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
|
|
col_v = Color(0.33f, 0.75f, 0.21f);
|
|
vec3i_v = col_v;
|
|
CHECK(vec3i_v.get_type() == Variant::COLOR);
|
|
}
|
|
} // namespace TestVariant
|
|
|
|
#endif // TEST_VARIANT_H
|