godot/modules/lightmapper_rd
2024-03-20 13:47:42 +01:00
..
config.py
lightmapper_rd.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
lightmapper_rd.h
lm_blendseams.glsl
lm_common_inc.glsl
lm_compute.glsl Do not use a linear sampler on lightmapper when retrieving grid data. 2024-01-26 11:36:21 -03:00
lm_raster.glsl
register_types.cpp
register_types.h
SCsub