godot/modules/enet
Bojidar Marinov 9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
..
doc_classes doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
config.py doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00
networked_multiplayer_enet.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
networked_multiplayer_enet.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00