godot/modules/mono/glue
2022-08-22 03:35:59 +02:00
..
GodotSharp C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke 2022-08-22 03:35:59 +02:00
base_object_glue.cpp C#: Remove DynamicGodotObject/Object.DynamicObject 2022-08-22 03:35:59 +02:00
callable_glue.cpp Fix Callable calls in mono module 2022-07-29 21:56:02 +02:00
gd_glue.cpp C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00
placeholder_glue.cpp C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00
runtime_interop.cpp C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke 2022-08-22 03:35:59 +02:00
scene_tree_glue.cpp C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00