godot/modules/navigation
smix8 d6ddeec0fd Make 2D navigation mesh baking parse all TileMapLayers
Makes 2D navigation mesh baking parse all TileMapLayers.
2024-04-04 10:45:53 +02:00
..
2d Make 2D navigation mesh baking parse all TileMapLayers 2024-04-04 10:45:53 +02:00
3d Add navigation baking crash prevention mechanism 2024-03-23 22:20:00 +01:00
editor
config.py
nav_agent.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_agent.h Remove self includes in some files 2024-02-27 17:10:54 +01:00
nav_base.h
nav_link.cpp
nav_link.h
nav_map.cpp Improve NavigationServer NavMap sync error msgs 2024-02-22 13:49:31 +01:00
nav_map.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_region.cpp Navigation: Fix GCC 12.3 -Wtype-limits warnings 2023-12-12 11:00:06 +01:00
nav_region.h Add NavigationServer random point queries 2023-12-08 00:18:05 +01:00
nav_rid.h
nav_utils.h Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
register_types.cpp Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
register_types.h
SCsub Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00