mirror of
https://github.com/godotengine/godot
synced 2024-11-02 08:18:44 +00:00
81 lines
4 KiB
C++
81 lines
4 KiB
C++
/**************************************************************************/
|
|
/* net_socket.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef NET_SOCKET_H
|
|
#define NET_SOCKET_H
|
|
|
|
#include "core/io/ip.h"
|
|
#include "core/object/ref_counted.h"
|
|
|
|
class NetSocket : public RefCounted {
|
|
protected:
|
|
static NetSocket *(*_create)();
|
|
|
|
public:
|
|
static NetSocket *create();
|
|
|
|
enum PollType {
|
|
POLL_TYPE_IN,
|
|
POLL_TYPE_OUT,
|
|
POLL_TYPE_IN_OUT
|
|
};
|
|
|
|
enum Type {
|
|
TYPE_NONE,
|
|
TYPE_TCP,
|
|
TYPE_UDP,
|
|
};
|
|
|
|
virtual Error open(Type p_type, IP::Type &ip_type) = 0;
|
|
virtual void close() = 0;
|
|
virtual Error bind(IPAddress p_addr, uint16_t p_port) = 0;
|
|
virtual Error listen(int p_max_pending) = 0;
|
|
virtual Error connect_to_host(IPAddress p_addr, uint16_t p_port) = 0;
|
|
virtual Error poll(PollType p_type, int timeout) const = 0;
|
|
virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read) = 0;
|
|
virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port, bool p_peek = false) = 0;
|
|
virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent) = 0;
|
|
virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) = 0;
|
|
virtual Ref<NetSocket> accept(IPAddress &r_ip, uint16_t &r_port) = 0;
|
|
|
|
virtual bool is_open() const = 0;
|
|
virtual int get_available_bytes() const = 0;
|
|
virtual Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) const = 0;
|
|
|
|
virtual Error set_broadcasting_enabled(bool p_enabled) = 0; // Returns OK if the socket option has been set successfully.
|
|
virtual void set_blocking_enabled(bool p_enabled) = 0;
|
|
virtual void set_ipv6_only_enabled(bool p_enabled) = 0;
|
|
virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0;
|
|
virtual void set_reuse_address_enabled(bool p_enabled) = 0;
|
|
virtual Error join_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) = 0;
|
|
virtual Error leave_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) = 0;
|
|
};
|
|
|
|
#endif // NET_SOCKET_H
|