godot/modules/navigation/2d
smix8 6a4d8d4b5c Change 2D navigation mesh baking to use floating point coordinates
Replaces internal uses of Clipper2 integer structs to their floating point equivalents.
2024-04-23 10:28:43 +02:00
..
godot_navigation_server_2d.cpp Add navigation source geometry parser callbacks 2024-04-19 12:10:57 +02:00
godot_navigation_server_2d.h Add navigation source geometry parser callbacks 2024-04-19 12:10:57 +02:00
nav_mesh_generator_2d.cpp Change 2D navigation mesh baking to use floating point coordinates 2024-04-23 10:28:43 +02:00
nav_mesh_generator_2d.h Add navigation source geometry parser callbacks 2024-04-19 12:10:57 +02:00