mirror of
https://github.com/godotengine/godot
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.. | ||
doc_classes | ||
export | ||
wayland | ||
x11 | ||
crash_handler_linuxbsd.cpp | ||
crash_handler_linuxbsd.h | ||
dbus-so_wrap.c | ||
dbus-so_wrap.h | ||
detect.py | ||
fontconfig-so_wrap.c | ||
fontconfig-so_wrap.h | ||
freedesktop_portal_desktop.cpp | ||
freedesktop_portal_desktop.h | ||
freedesktop_screensaver.cpp | ||
freedesktop_screensaver.h | ||
godot_linuxbsd.cpp | ||
joypad_linux.cpp | ||
joypad_linux.h | ||
libudev-so_wrap.c | ||
libudev-so_wrap.h | ||
os_linuxbsd.cpp | ||
os_linuxbsd.h | ||
platform_config.h | ||
platform_gl.h | ||
platform_linuxbsd_builders.py | ||
README.md | ||
SCsub | ||
speechd-so_wrap.c | ||
speechd-so_wrap.h | ||
tts_linux.cpp | ||
tts_linux.h | ||
xkbcommon-so_wrap.c | ||
xkbcommon-so_wrap.h |
Linux/*BSD platform port
This folder contains the C++ code for the Linux/*BSD platform port.
See also misc/dist/linux
folder for additional files
used by this platform.
Documentation
- Compiling for Linux/*BSD
- Instructions on building this platform port from source.
- Exporting for Linux/*BSD
- Instructions on using the compiled export templates to export a project.
Artwork license
logo.png
is derived from the Linux logo:
Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.