mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
197 lines
6.4 KiB
C++
197 lines
6.4 KiB
C++
/*************************************************************************/
|
|
/* editor_path.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "editor_path.h"
|
|
|
|
#include "editor_node.h"
|
|
#include "editor_scale.h"
|
|
|
|
void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
|
|
|
|
if (p_depth > 8)
|
|
return;
|
|
|
|
List<PropertyInfo> pinfo;
|
|
p_obj->get_property_list(&pinfo);
|
|
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
|
|
|
|
if (!(E->get().usage & PROPERTY_USAGE_EDITOR))
|
|
continue;
|
|
if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE)
|
|
continue;
|
|
|
|
Variant value = p_obj->get(E->get().name);
|
|
if (value.get_type() != Variant::OBJECT)
|
|
continue;
|
|
Object *obj = value;
|
|
if (!obj)
|
|
continue;
|
|
|
|
Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
|
|
|
|
int index = popup->get_item_count();
|
|
popup->add_icon_item(icon, E->get().name.capitalize(), objects.size());
|
|
popup->set_item_h_offset(index, p_depth * 10 * EDSCALE);
|
|
objects.push_back(obj->get_instance_id());
|
|
|
|
_add_children_to_popup(obj, p_depth + 1);
|
|
}
|
|
}
|
|
|
|
void EditorPath::_gui_input(const Ref<InputEvent> &p_event) {
|
|
|
|
Ref<InputEventMouseButton> mb = p_event;
|
|
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
|
|
|
|
Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1));
|
|
if (!obj)
|
|
return;
|
|
|
|
objects.clear();
|
|
popup->clear();
|
|
_add_children_to_popup(obj);
|
|
popup->set_position(get_global_position() + Vector2(0, get_size().height));
|
|
popup->set_size(Size2(get_size().width, 1));
|
|
popup->popup();
|
|
}
|
|
}
|
|
|
|
void EditorPath::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
|
|
|
case NOTIFICATION_MOUSE_ENTER: {
|
|
mouse_over = true;
|
|
update();
|
|
} break;
|
|
case NOTIFICATION_MOUSE_EXIT: {
|
|
mouse_over = false;
|
|
update();
|
|
} break;
|
|
case NOTIFICATION_DRAW: {
|
|
|
|
RID ci = get_canvas_item();
|
|
Ref<Font> label_font = get_font("font", "Label");
|
|
Size2i size = get_size();
|
|
Ref<Texture> sn = get_icon("SmallNext", "EditorIcons");
|
|
Ref<StyleBox> sb = get_stylebox("pressed", "Button");
|
|
|
|
int ofs = sb->get_margin(MARGIN_LEFT);
|
|
|
|
if (mouse_over) {
|
|
draw_style_box(sb, Rect2(Point2(), get_size()));
|
|
}
|
|
|
|
for (int i = 0; i < history->get_path_size(); i++) {
|
|
|
|
Object *obj = ObjectDB::get_instance(history->get_path_object(i));
|
|
if (!obj)
|
|
continue;
|
|
|
|
String type = obj->get_class();
|
|
|
|
Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
|
|
|
|
icon->draw(ci, Point2i(ofs, (size.height - icon->get_height()) / 2));
|
|
|
|
ofs += icon->get_width();
|
|
|
|
if (i == history->get_path_size() - 1) {
|
|
//add name
|
|
ofs += 4;
|
|
int left = size.width - ofs;
|
|
if (left < 0)
|
|
continue;
|
|
String name;
|
|
if (Object::cast_to<Resource>(obj)) {
|
|
|
|
Resource *r = Object::cast_to<Resource>(obj);
|
|
if (r->get_path().is_resource_file())
|
|
name = r->get_path().get_file();
|
|
else
|
|
name = r->get_name();
|
|
|
|
if (name == "")
|
|
name = r->get_class();
|
|
} else if (obj->is_class("ScriptEditorDebuggerInspectedObject"))
|
|
name = obj->call("get_title");
|
|
else if (Object::cast_to<Node>(obj))
|
|
name = Object::cast_to<Node>(obj)->get_name();
|
|
else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "")
|
|
name = Object::cast_to<Resource>(obj)->get_name();
|
|
else
|
|
name = obj->get_class();
|
|
|
|
set_tooltip(obj->get_class());
|
|
|
|
label_font->draw(ci, Point2i(ofs, (size.height - label_font->get_height()) / 2 + label_font->get_ascent()), name, get_color("font_color", "Label"), left);
|
|
} else {
|
|
//add arrow
|
|
|
|
//sn->draw(ci,Point2i(ofs,(size.height-sn->get_height())/2));
|
|
//ofs+=sn->get_width();
|
|
ofs += 5; //just looks better! somehow
|
|
}
|
|
}
|
|
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorPath::update_path() {
|
|
|
|
update();
|
|
}
|
|
|
|
void EditorPath::_popup_select(int p_idx) {
|
|
|
|
ERR_FAIL_INDEX(p_idx, objects.size());
|
|
|
|
Object *obj = ObjectDB::get_instance(objects[p_idx]);
|
|
if (!obj)
|
|
return;
|
|
|
|
EditorNode::get_singleton()->push_item(obj);
|
|
}
|
|
|
|
void EditorPath::_bind_methods() {
|
|
|
|
ClassDB::bind_method("_gui_input", &EditorPath::_gui_input);
|
|
ClassDB::bind_method("_popup_select", &EditorPath::_popup_select);
|
|
}
|
|
|
|
EditorPath::EditorPath(EditorHistory *p_history) {
|
|
|
|
history = p_history;
|
|
mouse_over = false;
|
|
popup = memnew(PopupMenu);
|
|
popup->connect("id_pressed", this, "_popup_select");
|
|
add_child(popup);
|
|
}
|