mirror of
https://github.com/godotengine/godot
synced 2024-09-06 03:03:33 +00:00
![]() Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element) * Removed subscript operator, in favor of a more explicit `get` * Added conversion from `Iterator` to `ConstIterator` * Remade existing operations into other solutions when applicable |
||
---|---|---|
.. | ||
debugger_marshalls.cpp | ||
debugger_marshalls.h | ||
engine_debugger.cpp | ||
engine_debugger.h | ||
engine_profiler.cpp | ||
engine_profiler.h | ||
local_debugger.cpp | ||
local_debugger.h | ||
remote_debugger.cpp | ||
remote_debugger.h | ||
remote_debugger_peer.cpp | ||
remote_debugger_peer.h | ||
script_debugger.cpp | ||
script_debugger.h | ||
SCsub |